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Author Topic: Portal 2: Perpetual Testing Initiative  (Read 211 times)
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Red Fox
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« on: May 15, 2012, 01:44:10 PM »

We are now able to easily put together custom test chambers. Who else is excited about this?

Here's one I made. I'm quite happy with how it turned out:
http://steamcommunity.com/sharedfiles/filedetails/?id=72123309
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« Reply #1 on: May 15, 2012, 05:20:24 PM »

No way! when did this happen?!? I am sorta excited. I love creating my own maps on other games. Plus it will be fun to watch my friends stare around for hours in a confused attempt to complete my level.
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« Reply #2 on: May 15, 2012, 08:16:51 PM »

I've been messing around with it; works great for prototyping a test concept before implementing it in hammer I find. (Hammer takes a lot more effort to get things set up, though prefabs help immensely, but it affords a massive amount of flexibility)

I made a number of simple logic gates in the PTI map maker, as well as messed around with a number of other concepts; was pretty cool.
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« Reply #3 on: May 15, 2012, 09:28:06 PM »

I've been messing around with it; works great for prototyping a test concept before implementing it in hammer I find. (Hammer takes a lot more effort to get things set up, though prefabs help immensely, but it affords a massive amount of flexibility)
It's true that hammer is more powerful. After all, it's not limited to just portal.  But it's also not something people can just jump in and use.  Making stuff in Hammer is more work than play.
« Last Edit: May 15, 2012, 09:30:07 PM by Vararam » Logged

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« Reply #4 on: May 17, 2012, 01:24:06 AM »

true, though I learned it way back when portal 2 came out.
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