Mouse "Don't anger the mouse."
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« on: August 05, 2009, 02:05:52 pm » |
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Okay, furs of all sorts. My name is Mousie, for those of you who do not know. I'm fairly new to the fur forum, but not new to forums in general. I love to role play, so I thought I would start one here. For this particular one, I took this story idea that I had and twisted it a little. Below this, I will explain more about the general plot, what kind of characters are needed, and the rules. If you have any questions on anything, feel free to message me. Rules1. No god modding. 2. No auto-hits. 3. No one is invincible, okay? Everyone has to take damage at some point or another. 4. No dodging hits every time. Same as above. 5. All characters are anthropomorphic. There are no humans. 6. This is going to take place in a medieval-ish era. Therefore, as far as weapons go, there are no cannons or guns. However, there is a variety of swords, staffs, spears, daggers, knives, ect. 7. Unless you get permission from the player, you cannot control someone else's character. The best thing to do if you think that a particular reaction would get the best results, message them and talk to him/her about it. 8. If someone thinks that the death of a certain character would be good, you have to message both me and the player whose character you want to kill. But if it's your own character that you plan on killing, you still have to message me so we can talk over it. 9. Since this is my role play, I do believe that I have the rights to kick you out if you do not follow the rules, or if you are acting inappropriately toward other players. Be nice and try to get along. General PlotAs you read in the rules, this is set in medieval-ish times. However, this role play is set in an imaginary kingdom called Astronia (pronounced Uh-strone-ee-uh; the strone is like stone, but with an 'r'). Like in any other kingdom, there are the different social classes: those who are poor, those who are working class, and those who are nobles. Among the poor, there are good thieves, strolling players, gypsies, orphans, those who are homeless, ect. Among the working class, there are merchants, those in the king's army, and others like that. And, of course, everyone knows about the nobility. Among the good thieves, the strolling players, the gypsies, and any others who affiliate themselves with those just listed, there is a sort of code. This code is a set of rules set down by previous leaders of the Wandering Furs, which is what other anthros call them. Although these rules are unwritten and are committed merely to memory, among the Wandering Furs, it is a crime to break the code. Those who do are normally banned from the group. There have been a few cases throughout the Wandering Furs' history as to where someone has broken the rules and have committed such heinous acts that, not only were they banned, but they were also given a new name and were to be forever shunned. Those who went against the leaders and the rules set in place to keep life peaceful are called Betrayers. Betrayers are usually thieves. Not always, but usually. They are those who became so greedy and so consumed with selfishness that they broke the code of the Wandering Furs by stealing from the poor and killing whoever they pleased. Their lust for blood and money led them down their own paths of darkness. Once banned from the Wandering Furs, Betrayers usually wander from town to town, doing as they please, hiring themselves out to whoever payed the most. They became killers. Murders. Something anthro, but without a soul. In recent years, the king of Astronia, a cruel monster of an anthro, has become obsessed with hording all the wealth that he possibly can. He believes that by ridding himself of the Wandering Furs, increasing taxes, and being an all around unfair tyrant king, he can do so. So what he's doing is gathering and hiring all the Betrayers to find and murder the Wandering Furs' leader and anyone else he finds undesirable. But not only is he sending out the Betrayers, he's also sending out his armies and spies to infiltrate the Wandering Furs' camp. It's a race of time as the leader of the Wandering Furs gathers her own army to take on the king, his soldiers, and the Betrayers. The question is, will she be able to rid the kingdom of this tyrant and take his place as ruler of Astronia? The Code1. Do your share of the work. 2. Help others in need. 3. Never kill an innocent fur. 4. Never steal from the poor. 5. All punishments are decided by the leader. 6. Always follow the rules of the leader. Important Characters That Are NeededKing of Astronia Soldiers Betrayers Gypsies Strolling players Thieves I don't want a lot of Betrayers. Up to ten is fine. If you would like to play as only one character, or if you would like to play more than one, then that is fine. If you have more than one character, though, do not write a post for a character if their role is currently insignificant in whatever point of the role play that we're in. Whoever wants to play the king has to message me. Whoever messages me about the position first will get the role. Between me and that player, we will come up with important moves and plot points in the role play. All others who want to join, please send PM me your character(s) sheet(s). When there at least three or four other players join, I'll post my intro. If you have any questions, please message me. 
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« Last Edit: August 07, 2009, 06:30:38 pm by demon_mouse »
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"Weird is interesting and normal is boring. The good weird, mind you. Not the bad weird." - Me
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(Aspiring Poet) Red Fox "My "Sanguine, my brother"
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« Reply #1 on: August 06, 2009, 04:14:25 pm » |
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Would you mind giving us some sort of bio to follow by? (I would love to be one of the betrayers >=3)
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"Every world has an end. Sometimes...you just have to look beyond reality."  I love you Kate. Thank you for the sig design. =3
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Mouse "Don't anger the mouse."
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OfflinePosts: 94
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« Reply #2 on: August 06, 2009, 06:27:13 pm » |
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It would be good to have a Betrayer. We already have someone to play the king (Kaiyoki). Also, I will post the bio, but it might take me a day or two. I'm back in school now, plus I've gotta think of everything. As soon as I can, it'll all be up.
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"Weird is interesting and normal is boring. The good weird, mind you. Not the bad weird." - Me
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(Aspiring Poet) Red Fox "My "Sanguine, my brother"
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OfflinePosts: 467
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« Reply #3 on: August 07, 2009, 10:59:56 am » |
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Okay. Thank you very much Mousie. I would love to participate in this RP. =)
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"Every world has an end. Sometimes...you just have to look beyond reality."  I love you Kate. Thank you for the sig design. =3
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Mouse "Don't anger the mouse."
Jr. Member
OfflinePosts: 94
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« Reply #4 on: August 07, 2009, 05:35:33 pm » |
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Alright. I was doing some thinking today about the role play, and here it is. I've decided that we need a new character. A prince. He is the godson of the king. He is the son of the daughter of one of the king's uncles. Confusing, I know. So we'll just go with him being the son of the king's cousin, and being the king's godson.
Another thing is about the bios. The only characters that really need more descriptive bios are the king and the prince. The others I can just explain briefly about.
Soldiers - They're, of course, in the king's army. They do whatever they are told, which is usually 'get information' and 'kill the undesirables'. Some of the soldiers will be led by those higher ranking in the army. Other times they might be led by a Betrayer.
Betrayers - Ex-members of the Wandering Furs. Some are older, some are younger. All have reasons why they hate the Wandering Furs and the leader. The current leader might not be the one who banished them from the group, but they still feel the same hatred for them. The Betrayers are bloodthirsty, greedy, and out for revenge. They'll do any kind of work involving killing and stealing. So long as the price is right. Currently, they are working for the king. And the job is one they like. Exterminate all of those who belong to the Wandering Fur. Any poor innocent who happens to get in the way doesn't matter.
Gypsies - Gypsies make up a part of the Wandering Furs. Generally they tell fortunes, give readings, tell stories, and sell medicines and remedies made from herbs and spices. They take care of the sick and homeless and children without family. The gypsies are very kind and loving, and they're hardly ever ones to fight. However, when it comes time, they will follow their leader into the very battle that they hope will liberate them all.
Strolling players - Strolling players make up another part of the Wandering Furs. They will compose songs and music and sing or play them, or they will sing or play another song or piece of music that has already been written. They also tell stories and sing poems. Others also put on shows with handmade puppets, they will sell handmade masks, or they will put on some other type of show--maybe something to do with birds or knives. They'll do many things to make money, and most of the money they earn goes toward food and things needed by the entire group, the Wandering Furs. They are also kind, and they help care for the others in the group. However, the strolling players tend to be a more merry and rowdy group, especially when drunk.
Thieves - Thieves and other outlaws (non-violent outlaws) make up the last part of the group. When there isn't enough money, or when there is a lack of some needed supply, the thieves of the group will usually go to the nearest town and discretely steal what is needed, such as food, new weapons, or something of the like. They never steal anything from someone in the group, though, unless it's for fun. But afterward, they always return the object. If they don't, the leader has to think of a suitable punishment--usually scrubbing the cooking cauldron.
There are others with specific talents who usually make up the group, too. Seamstresses or tailors, a scribe, a doctor, and even the occasional blacksmith. And of course, as aforementioned, there are also those who are homeless, those who are sick, or those children with no parents. In the Wandering Furs, everyone takes care of everyone.
Now that you know a bit about the needed characters, here's a bit about my character, the leader of the Wandering Furs, Lenna.
Lenna - Lenna is of the rodent species. To be more specific, she's a mouse. However, she is not a shy mouse. Perhaps she's quiet and thoughtful at times, but she's not shy. Lenna has short dark brown fur, long dark brown hair that reaches to the middle of her back, and yellowish-greenish eyes. Her tail is long and light pink, the inside of her ears are pink, and her paws are pink, too. She's 5' 4", and weighs around 120 pounds. Lenna wears a black tunic that's cinched at the waist with a brown leather belt, by which hangs her sword, a dagger, and a small money pouch. She also wears black pants and brown leather boots that are rather worn. Most usually Lenna can be found by the edge of camp, where she stands guard, in her tent, or among the others of the group, performing some sort of task to help out. It is the leader's duty to take care of the group, to make sure that everything is peaceful, and to give out punishments when they are needed.
Now it's time to hear a bit about the king and the prince.
The King - Growing up, the king was an only child. His mother, the late-queen, died giving childbirth, so he never knew the love nor care of a mother. His father, the late-king, was a good ruler. However, he wasn't the best father. As he was always busy with his work and never had time for his son, the young prince was always with his tutors, learning his lessons, or with his great-aunt, who spoiled him and doted upon him. Over time, the neglect from his father, the lack of a mother, and the pampering of his great-aunt caused the young heir to become possessive, self-centered, greedy, and bitter. As soon as his father was dead and the throne was his, the young heir became king and began his tyrannical rule. Nearly thirty years into his rule is when the king decided to rid Astronia of the Wandering Furs and any others he deemed undesirable, and to horde all of the wealth for himself. Also, the king is unmarried and has no children, as he is too busy ruling his kingdom with an iron fist.
The Prince - The prince, as said before, is the king's godson. He is the only person that the king cares for, therefore, the king spoils him and gives him whatever the prince pleases. It's not ironic that the young prince is as evil and as cruel as his godfather. Once third in line for the throne, he recently became the first, as the two successors before him (his own mother and another prince) "mysteriously disappeared." Now, once the king dies, the prince will take over the throne. He is bound and determined to rule just as his godfather is now.
Now that the bios and descriptions are out of the way, here's a few other things I want to throw out there.
*Leaders of the Wandering Furs - Leaders are not officially elected. But nor is it the first anthro who declares him/her(self) the leader. Everyone just seems to know who the new leader is, once the old one passes away. Call it instincts, but that's how it has always been.
*Old Leader - The current leader is Lenna. The previous leader that she took over for was an old dog named Thinnle (pronounced Thin-null).
*With the prince, it's the same thing as the king. Whoever messages me first gets the spot. I will also discuss important plot points with the prince, but not as many, so far as I believe.
Also, I would personally find that it would add to the role play if one of the Betrayers had a personal grudge against Lenna. Like, he/she was the first one who Lenna has had to ban from the group. If anyone who is playing a Betrayer and wishes for their character to be the one that has the grudge against Lenna, please PM and we can go over their history together.
If there are any other questions, please PM me.
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« Last Edit: August 07, 2009, 06:40:02 pm by demon_mouse »
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"Weird is interesting and normal is boring. The good weird, mind you. Not the bad weird." - Me
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Mouse "Don't anger the mouse."
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OfflinePosts: 94
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« Reply #5 on: August 08, 2009, 10:28:06 pm » |
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Alright. Altogether, we now have five players. We are missing one needed character, the prince, but we can currently go on without that character. I still need the character sheets from the other players, though. Also, I will post my intro soon.
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"Weird is interesting and normal is boring. The good weird, mind you. Not the bad weird." - Me
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Mouse "Don't anger the mouse."
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OfflinePosts: 94
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« Reply #6 on: August 10, 2009, 04:46:24 pm » |
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ooc: Here's my intro.
bic: The Wandering Furs. Those words have been repeated over and over again among the poor anthros of Astronia. Gypsies and thieves, strolling players and blacksmiths, doctors and priests, seamstresses and tailors. Anthros of all sort make up this group that has been around for as long as anyone can remember. Led by a single anthro, they follow an unwritten code that has been passed down for generations, ever since the very first leader of the Furs established it. They care for those less fortunate, and they bring laughter and joy to those who have none. If you are ever in need of help, all you have to do is find the camp of the Wandering Furs. That's the message that has always been passed around among the homeless, the sick, the hungry, the orphaned, the broken, the poor, the needy. Find the camp of the Wandering Furs, and they shall take you in with open arms and open hearts. That's the message that the very first leader, the very first members of the Wandering Furs, spread across the land. And that's the same message that the newest leader spread. That the newest members of the Furs spread.
It was a cloudy, windy day in late summer. The season was reaching its end, and fall would soon arrive. The Furs were currently camped at the edge of Sumul Forest, which was several miles away from a small village called Tulan. The wind was blowing through the camp, upsetting the cooking fires and making the womens' skirts dance around their legs. You could hear the laughter of the younger children as they ran around the tents and the wagons and wooden caravans in a game of tag; the steady chatter of the older girls and the women folk as they sewed and cooked and did what was needed of them; the voices of the men as they called to each other; and the music from the instruments of the strolling players. Despite the dreary looking day, all was cheery in the large camp of the Wandering Furs.
Around the camp, in the field and in the forest, the leader of the group had posted several anthros to keep watch. If anyone appeared one of the guards would report it to her. If it was someone seeking help, they would be helped. If it was someone seeking trouble, then they would learn a lesson that would not easily be forgotten. While the others on guard were well hidden, one figure dared to allow herself to be seen.
A young mouse woman was standing just a few yards north of the camp. She stood stock still with her arms crossed over her chest, her gazed fixed on the grassy fields before her. The wind ruffled her hair and her fur, and besides that, she did not move but for the occasional twitch of her ears and nose. While the other women wore dresses, the leader of the group wore a black tunic and black pants, brown leather boots, and a brown leather belt that cinched at her waist, and from which hung a sword, a dagger, and a small money pouch.
Lenna, the mouse woman, had been leader of the Wandering Furs for nearly five years now. She had taken over for Thinnle, an old dog man who had been leader before he passed away. No one had expected for her to become leader. No one ever knew who the new leader would be until the time came. It was all an instincts thing. With the old leader gone, it had been as if the curtains of a stage that the strolling players sometimes made had closed on an old play with an old character, and then had been opened again, revealing the same old play but with a new leading character. That very day, Lenna became the leader of the Wandering Furs. Since then, she had led the group with the best of her abilities. She made sure they had clothes, food, medicine for when they were sick, protection, and, for the most part, a dry, warm place to sleep. It was not an easy task, watching over so many anthros and making sure the peace was kept. But Lenna would not trade her position for the world. Until the day she died, she would be the leader of the Wandering Furs.
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"Weird is interesting and normal is boring. The good weird, mind you. Not the bad weird." - Me
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(Aspiring Poet) Red Fox "My "Sanguine, my brother"
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OfflinePosts: 467
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« Reply #7 on: August 10, 2009, 06:32:25 pm » |
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Zandric Draconn lay sprawled out on a tree limb deep in Sumul Forest. The sun streaked through the leafy canopy to settle on the orange and black fur of the grizzled fox. The leather armor that he wore itched horribly, but that wasn't why he was wearing it. Even as deep as he was he could still hear the merry band of Wandering Furs. The name itself brought nausea to his doorstep. There was a time when he himself had been a part of that band. But they had banished him for a trivial reason; murder.
After his banishment Zandric became like any other cutthroat, that is until he met an informant from the king that was hiring assassins that were not afraid to delve into a little gore. Zandric accepted the assignment without hesitation. His target was the old dog that led this little congregation of people. Rumors swam through the city that there was a new leader, but he refused to believe it.
He wasn't in this for the money this time. This was a personal vendetta. Zandric grunted as he dropped from the tree. As he rose from his fall he found his longbow and quiver waiting for him. Beside them laid his rapier and sword breaker, but these were special blades. The old dog had taught him the way of the blade, and had warned him of the temptations that come along with them. That old bastard was a fool even as he drew his last breath. Zandric placed the weapons on his back and waist. "Let the killing begin." He swung his satchel over his shoulder, tied the strings of his cloak, donned the hood, and began trudging through the dark forest.
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"Every world has an end. Sometimes...you just have to look beyond reality."  I love you Kate. Thank you for the sig design. =3
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Shapechanger Transmorphologist Watcher
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« Reply #8 on: August 14, 2009, 12:53:38 am » |
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(I'll post a short bio for my character before my intro just to clear things up)
Istrul Aurn has always been a kind and caring person. He spends much of his time wandering the world seeing all he can see, helping anyone who would need it, and learning new stories. He doesn't really know when he joined the Wandering Furs, it just sort of happened. Eventually the other wandering furs began to refer to him as one of them. That was years ago now. He love to play his flute, which he always carries with him, and will usually play while travelling. Despite being a strolling player, he is trained with the sword he proudly carries on his belt, and well as the two daggers hidden in his boots. While he is by no means a master at combat, neither is he a novice.
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"If you were told that true love would come from a man with big ears, would all ears seem that much larger?"
"Reality is merely an illusion, albeit a very persistent one." - Albert Einstein
"A problem can not be solved with the same consciousness that created it." -Albert Einstein
"We don't see things as they are. We see them as we are." -Anais Nin
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Mouse "Don't anger the mouse."
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« Reply #9 on: August 14, 2009, 06:11:48 am » |
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ooc: Thank you very much for the bio, Kaloth. I hope to see your intro soon. We could use some more posts.
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"Weird is interesting and normal is boring. The good weird, mind you. Not the bad weird." - Me
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Shapechanger Transmorphologist Watcher
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« Reply #10 on: August 14, 2009, 07:38:40 pm » |
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Istrul sat cross legged on a large rock in some meadow in the Sumul forest. He always loved the forests. Something in his soul seemed to draw him towards nature. At a young age he began to believe that every tree, every leaf, every blade of grass had its own story. This belief also applied to people; each one had their tale. One day, Istrul swore, he would learn all of those stories.
In the present Istrul slid his flute up to his lips and began to play. The notes slowly formed together into a cascading melody. It rang outward into the forest.
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"If you were told that true love would come from a man with big ears, would all ears seem that much larger?"
"Reality is merely an illusion, albeit a very persistent one." - Albert Einstein
"A problem can not be solved with the same consciousness that created it." -Albert Einstein
"We don't see things as they are. We see them as we are." -Anais Nin
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(Aspiring Poet) Red Fox "My "Sanguine, my brother"
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OfflinePosts: 467
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« Reply #11 on: August 15, 2009, 06:53:59 pm » |
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(Here. I'll try and help move the story.)
Music was suddenly bubbling up from the trees. Zandric grinned and began to make his way to the sound. Trees slowly began to melt away and became a meadow. Zandric's eyes shifted from left to right surveying the perimeter. His eyes came to settle on the owner of the music. Caution was the first course of action. Zandric proceeded with a knocked arrow. "Put your hands where I can see them!"
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"Every world has an end. Sometimes...you just have to look beyond reality."  I love you Kate. Thank you for the sig design. =3
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Shapechanger Transmorphologist Watcher
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« Reply #12 on: August 15, 2009, 07:04:12 pm » |
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Istrul blew a soft sigh, which came out as an abrupt note on his flute. He slowly raised his hands above his head, his flute still resting in his left.
"I see you are not a fan of my music." He muttered without turning to face the newcomer. "It seems everyone's a critic these days."
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"If you were told that true love would come from a man with big ears, would all ears seem that much larger?"
"Reality is merely an illusion, albeit a very persistent one." - Albert Einstein
"A problem can not be solved with the same consciousness that created it." -Albert Einstein
"We don't see things as they are. We see them as we are." -Anais Nin
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(Aspiring Poet) Red Fox "My "Sanguine, my brother"
Sr. Member
OfflinePosts: 467
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« Reply #13 on: August 15, 2009, 07:38:32 pm » |
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"On your feet. You may yet be of use to me." Zandric crept closer while pulling a length of rope from his satchel. The rope was tied within a matter of seconds. "What are you doing here?"
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"Every world has an end. Sometimes...you just have to look beyond reality."  I love you Kate. Thank you for the sig design. =3
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Shapechanger Transmorphologist Watcher
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« Reply #14 on: August 15, 2009, 07:53:09 pm » |
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Istrul hummed a slight tune through the course of the events.
"Well I was enjoying the peace and tranquility of the forest, but I suppose that I am not being tied up to become a hostage."
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"If you were told that true love would come from a man with big ears, would all ears seem that much larger?"
"Reality is merely an illusion, albeit a very persistent one." - Albert Einstein
"A problem can not be solved with the same consciousness that created it." -Albert Einstein
"We don't see things as they are. We see them as we are." -Anais Nin
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(Aspiring Poet) Red Fox "My "Sanguine, my brother"
Sr. Member
OfflinePosts: 467
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« Reply #15 on: August 15, 2009, 08:02:22 pm » |
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"Quiet now. I'm asking the questions here." Zandric glided the blade of his belt knife down the side of his throat, "You wouldn't happen to know anything about the Band of Wandering Furs, would you?"
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"Every world has an end. Sometimes...you just have to look beyond reality."  I love you Kate. Thank you for the sig design. =3
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Shapechanger Transmorphologist Watcher
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« Reply #16 on: August 15, 2009, 08:04:27 pm » |
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"You wouldn't believe me if I said no, would you?" Istrul said with a slight chuckle.
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"If you were told that true love would come from a man with big ears, would all ears seem that much larger?"
"Reality is merely an illusion, albeit a very persistent one." - Albert Einstein
"A problem can not be solved with the same consciousness that created it." -Albert Einstein
"We don't see things as they are. We see them as we are." -Anais Nin
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(Aspiring Poet) Red Fox "My "Sanguine, my brother"
Sr. Member
OfflinePosts: 467
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« Reply #17 on: August 15, 2009, 08:08:14 pm » |
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Zandric shook his head and sighed. 'Now I feel like a real fool.' he thought. "Go. You're just wasting my time." Zandric cut the knotted rope and slipped the knife into it's proper place.
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"Every world has an end. Sometimes...you just have to look beyond reality."  I love you Kate. Thank you for the sig design. =3
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Shapechanger Transmorphologist Watcher
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OfflinePosts: 2444
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« Reply #18 on: August 15, 2009, 08:11:13 pm » |
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"Why thank you kind, sir." Istrul said, nearly drowning in the sarcasm.
He checked his wrists for a second, then casually walks off into the woods.
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"If you were told that true love would come from a man with big ears, would all ears seem that much larger?"
"Reality is merely an illusion, albeit a very persistent one." - Albert Einstein
"A problem can not be solved with the same consciousness that created it." -Albert Einstein
"We don't see things as they are. We see them as we are." -Anais Nin
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(Aspiring Poet) Red Fox "My "Sanguine, my brother"
Sr. Member
OfflinePosts: 467
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« Reply #19 on: August 15, 2009, 10:03:40 pm » |
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Now. On to business. Zandric continued his mission through the forest. Eventually it gave way to a clearing. Smoke sifted through the air and turned the blue sky to gray, foreshadowing perhaps? Smell of roasted boar and other tasty treats invaded his nostrils. It actually made him a little sad, this had been his home at one time after all. But then that memory swiped it all from him. The old man waving him away like a lost pup. Zandric frowned. This may be harder than he thought. Guards dotted the hills here and there, but he quickly picked out the main tent. A young mouse stood on the hill with her arms crossed. Two men made her look even more foreboding, cudgels dangled from their sides. Zandric bit his thumb in thought, 'This is going to be interesting.' He turned toward the nearest tree and climbed it. Upon reaching the top he removed another rope from his satchel and tied it to an arrow. He squinted his eyes, searching for some sort of...aha! An old willow stood on the hill opposite of the main tent. Zandric knocked an arrow and let loose. He replaced his bow and removed a small cloth and readied himself. Zandric kicked off of the limb and began to glide down. The people below went along with what they were doing. None saw the sly fox. His land was not gentle, his feet were not placed right and he threw himself off balance, crashing into the willow. Zandric winced before hoisting himself up. "Not very graceful, eh?"
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"Every world has an end. Sometimes...you just have to look beyond reality."  I love you Kate. Thank you for the sig design. =3
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Mouse "Don't anger the mouse."
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« Reply #20 on: August 15, 2009, 10:49:56 pm » |
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ooc: Yay for more posts! Speaking of which, I shall reply in the morning. I'm just too tired tonight. I was helping out at my church for several hours. Expect a new post in the morning.
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"Weird is interesting and normal is boring. The good weird, mind you. Not the bad weird." - Me
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Tannum Canis Narrans
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« Reply #21 on: August 16, 2009, 01:30:10 am » |
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Name: Leymak Seiralith Gender: Male Species: European Dragon Leymak has a muscular, lean body and comes to nearly a foot above most of his subjects. Scales are a metalic, inky, black that fades at his underbelly from sapphiric blue to a sort of, glassy, tinted white. His armoured arms end in groomed, bleach white claws which servants sharpen as part of a morning routine. Sharp bones potrude from the top of the skull to the base, as well as unparallel, straight horns about two inches of length. The pupil of the eyes are red, the sclera is somewhat both transparent and cloudy. Finally, the iris is black. If you are lucky -or unlucky- enough to get close, you will see irises also flecked with green, blue and gold. ~~~~~~~ "Again and again! Those damned Wandering Furs! Why, in hell, must they always be thorns against me?!" A scaled fist crunched into the smoothed oak table, undoing the hard work of a skilled carpenter in less time then for which the fist's owner took to become enraged. Parchment blew to the floor, joining a kneeling badger it the King's clawed feet. The badger was dressed in a simple robe of grey, denoting him a general apprentice. In it's left paw, you could see a voodoo object, the reason, for it's poor state. Whenever the bundle of reports on the Wandering Furs could not be delayed any further, all available staff participated in the well overused ritual of the short straw. Everyone knew the rules; should you pick the short straw, you would be the one to walk through that intricate, heritage door. Sometimes, they would come out a nudge higher in society, a little better off then upon entry. Sometimes, they would be lucky and there would be no consequence. Less likely, though most undesirable and therefore seemingly increasing with frequency, they would be fixated with corroded iron, nailed to a wooden base indoors while fellow clerks busied themselves to deafness. Most who were marked for this gamble had a good long look at an entwining, flowing design that bespoke the King's divine position and strength. Painstakingly dug out and expertly filled with gold by master artisans from a safe generation, long since passed with the death of the late King Seiralith. King Leymak, current ruler of all Astronia, stood to full height, opening his palm. A large splinter of wood was wedged in between sapphiric blue scales. Using a now free hand, Leymak loosened it and rolled it through an index and a thumb, contemplating. The activities of the Furs were loosening his throne; tax dodging was becoming more common a practice, tax dodgers escaping beyond even the extensive network of patrols. The badger was halfway to the door, half away from his King. It really should have been faster. With a snap of his wrist, Leymak swiftly flicked the splinter of wood. The flying shrapnel buried into the badger's eye as it looked up to confirm a free exit. Buried is probably the wrong description, it more "popped". A cripple fell backwards to be dragged from further mutilation by colleagues and friends. They didn't really have to worry themselves further, Leymak had already turned his attentions to a balcony that oversaw Astronia for his absence. He had already begun harvesting Betrayers for a complete cause, preparing plans to counter stratagems, even working his sight into the famed camp of Wandering Furs... "By the Devil's tongue! Come in, Master of Inquisition! Give me the worthier side of what your men have garnered." [And now, I will clam up 'till something else happens. >_<;]
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« Last Edit: August 16, 2009, 02:45:14 am by Kaiyoki »
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Avatar by Saloonka~
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Mouse "Don't anger the mouse."
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« Reply #22 on: August 16, 2009, 07:55:47 am » |
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Lenna and the others heard a crash. Some of the guards went to investigate, and it wasn't long before one came running up to her with news of an intruding fox. The guard in tow, Lenna walked through the tents, telling the women and children to stay together, and for the men to make sure they had their weapons, just in case.
When the forest was in sight, Lenna could see several of her guards surrounding the fox who had crashed into a willow tree. She must not have been the only one who recognized this face. Some of the guards were younger, and so they wouldn't remember the day Zandric had been banished, but a few of the older ones did. She herself had been quite young at the time, but Lenna still remembered. It was a possibility, though, that he didn't really remember her.
As Lenna came closer, the guards moved aside to let her stand in between two of them. She didn't draw her weapon, and still had her arms crossed over her chest. Her face held no readable emotions as she coolly said, "Ah. Zandric. It's been some time, hasn't it? Pray, tell me, what is a Betrayer like you doing back in camp after having been banished?"
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"Weird is interesting and normal is boring. The good weird, mind you. Not the bad weird." - Me
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(Aspiring Poet) Red Fox "My "Sanguine, my brother"
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« Reply #23 on: August 16, 2009, 08:46:32 am » |
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Zandric eyed the mouse, "Lenna...it is you. Where is the old dog? I must speak with him." Zandric grimaced, 'I have no time for this.' He began to finger his blades unconsciously. When he noticed what he was doing he stopped himself by stuffing his hands into his pockets.
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« Last Edit: August 16, 2009, 09:15:58 am by MathieuF0X »
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"Every world has an end. Sometimes...you just have to look beyond reality."  I love you Kate. Thank you for the sig design. =3
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Mouse "Don't anger the mouse."
Jr. Member
OfflinePosts: 94
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« Reply #24 on: August 16, 2009, 10:14:29 am » |
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"Thinnle is gone," she said simply. "The position of leader is mine now. Now. I shall repeat my question. Why have you returned? Come now. The men are getting restless." While she was patiently waiting, those who remembered Zandric were growing uneasy. The only reason why they didn't do anything was because of Lenna.
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"Weird is interesting and normal is boring. The good weird, mind you. Not the bad weird." - Me
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