Author Topic: 3ds max  (Read 2799 times)

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Offline RedWolf

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3ds max
« on: June 12, 2006, 11:15:42 am »
Anyone here familiar with (aka use) 3ds max? I'm trying to tackle this beast, and with any large program it's always good to have friends to help...

Offline The_Noik

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« Reply #1 on: June 13, 2006, 01:20:01 pm »
Do you mean cracking program,
I don't think it's allowed to ask that on this forum... ':shock:'

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Offline TKD-Wolf

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« Reply #2 on: June 13, 2006, 04:10:36 pm »
You mean that crazy expensive 3D modeling program? My brother has that, but I don't know anything about it.

If you can find him on some halo modding board somewhere he ususally goes by "TBDL119". Yay for google.

(Ahem.... my brother didn't pay for it either... so...)

*Edit* If you can't find him with that name you could try "DarkLord119" also.




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Offline RedWolf

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« Reply #3 on: June 13, 2006, 05:41:04 pm »
Quote
Do you mean cracking program,
I don't think it's allowed to ask that on this forum... ':shock:'

Quote
(Ahem.... my brother didn't pay for it either... so...)

Uh, what? No! ':dead:'

Well, I thought my summary was a clue that I paid for it, but yes, I bought it. I'm 1.7k short of a buck for dinner, now. The company I work for was doing an integration with Autodesk, and company employees were offered a half-off discount if we purchased Autodesk software for personal use. Couldn't pass up the deal (3.5k software at half price? can't beat that! ) ':shock:'

Unfortunately, 3dsMax8 is such a professional tool that there's not much of a public user-base (knowledge-base) for it, so I'm pretty much learning by the tutorials and user manual. I know there's folks out there that do personal modeling stuff...I was just looking to see if anyone here did. Back when I was first learning AutoCAD (another monster application) I found some friends to help me get the concepts, and that really made learning it faster and more fun.

Offline SerFox

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« Reply #4 on: June 13, 2006, 06:17:21 pm »
The likes of 3ds, Maya and Realsoft are very daunting at first to use. You first open the interface and are met by a huge amount of options and buttons, and it's always the 'Click here, there, meh give up, do something else' approach most take. But with time and effort you can get to grips with the program.
Start by looking at the top of the screen. Below the title bar is your menu, then on there are several options you can choose which expand. These are your main menu's. Now to the far right of these should be a Menu entitled 'Help'. Click it, then go to the contents page and work your way though the tutorials. Starting at 'Begginners' or 'Starting off' help tutorials are the best way.


Seriously, it's the only thing you can do.

Here's my last piece of work with realsoft, done two years ago.





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Offline TKD-Wolf

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« Reply #5 on: June 13, 2006, 06:18:23 pm »
I know that you paid for it, just saying that my brother didn't  '<img'>

Sorry I can't help more.
r0r!  *wags*

Offline RedWolf

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« Reply #6 on: June 13, 2006, 06:20:01 pm »
Quote (TKD-Wolf @ June 13 2006, 6:18 pm)
I know that you paid for it, just saying that my brother didn't  '<img'>

Sorry I can't help more.

That's okay. No biggie.

Just hoping for the off-chance that some 3d folks lurked around here. Guess I'll have to be the first, right?  '<img'>

Offline SerFox

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« Reply #7 on: June 13, 2006, 06:22:16 pm »
You ain't the furst, but I'm using RealSoft.
Sigmatoor? Wuzzat? o.o

Offline RedWolf

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« Reply #8 on: June 13, 2006, 06:35:48 pm »
Quote
The likes of 3ds, Maya and Realsoft are very daunting at first to use. You first open the interface and are met by a huge amount of options and buttons, and it's always the 'Click here, there, meh give up, do something else' approach most take. But with time and effort you can get to grips with the program.

Yeah, it's nuts. There's like a million different do-dads and gizmos, and the names for them all are different than what you'd think. I'm pretty used to complex interfaces, though, after dealing with AutoCAD for...crap...nearly 10 years...

Quote
Start by looking at the top of the screen. Below the title bar is your menu, then on there are several options you can choose which expand. These are your main menu's. Now to the far right of these should be a Menu entitled 'Help'. Click it, then go to the contents page and work your way though the tutorials. Starting at 'Begginners' or 'Starting off' help tutorials are the best way.

Seriously, it's the only thing you can do.

So far, it's just been a matter of figuring out how to do the normal stuff, while learning the new lingo. Like, it's no longer an "origin" it's a "gismo" or "pivot." If you don't know that, finding an answer can really get you chewing your tail! Ugh.

I'm doing alright so far, though... Look:



My first attempt at applying materials completely defeated me, and I ran quickly to the relative ease of the "Ink" rendering tool (as you can see above). I also have yet to do anything with non-uniform meshes. If it can't be created with normal solids, or a lathe, I can't do it yet.

I think the main problem I've had so far is learning how to deal with what I make. I mean, sometimes I do something, it goes wrong or doesn't look right, and I get stuck. I don't know how to manipulate it or fix it. I end up doing far more copies and saves than needed, to make sure I don't lose an original shape or spline. Soon I hope to learn how to access the right modifiers, so if I lose a node or something, I can just re-add it without having to go back to square one.

Thanks!  '<img'>





Offline Fairlyn

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« Reply #9 on: June 19, 2006, 01:16:57 pm »
check out cgsociety.org, under forums

scroll down

edit:
3dbuzz.com
FREE video tutorials





Offline Kamui

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« Reply #10 on: June 21, 2006, 11:04:06 am »
3ds max, good program. Was what we were taught in my CG classes, lots of pointless fun had modeling stuff with that program heh.

I remember some models they downloaded for us to look at of people, most of us just ended up animating them falling down stairs or something out of boredom  '<img'>

p.s. go hypernurbs




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Offline Yip

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« Reply #11 on: June 22, 2006, 12:23:47 am »
I know Maya, but sorry, don't think I can help much with Max.

Offline Zarathus

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« Reply #12 on: June 29, 2006, 12:11:23 am »
Yeah, this is where a course on the program would come in handy. Although if you have no money, perhaps not :O

Sometimes courses really are the best way to learn all about a program, I've found.

Offline -=LoKi=-

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« Reply #13 on: July 02, 2006, 03:09:27 pm »
I discovered a pretty damned impressive FREEWARE 3d creation programs the other day... Anim8or... Its fantastic!

It runs from a single file which can fit on a floppy disk, and I can do everything on it I used to be able to do with Maya! ':cool:'

Offline CirrusSkunk

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« Reply #14 on: July 27, 2006, 11:41:44 am »
Another free alternative is to use Blender, used to make the short film Elephants Dream

Download at Blender.org

Offline Kathera Lockharte144

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« Reply #15 on: June 22, 2007, 08:03:21 pm »
Quote (TKD-Wolf @ June 13 2006, 4:10 pm)

you know there is a program called Gmax, its made by the same company as 3ds max, but its free and just as good as its crazy expencive counterpart, the catch is that its been discontinued but you can still get it on turbo squid, thats where I got mine, infact I should try finding some good tuts for it, I want to learn how to do 3D furry art.

Offline Kathera Lockharte144

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« Reply #16 on: June 22, 2007, 08:49:35 pm »
Quote (-=LoKi=- @ July 02 2006, 3:09 pm)
I discovered a pretty damned impressive FREEWARE 3d creation programs the other day... Anim8or... Its fantastic!

It runs from a single file which can fit on a floppy disk, and I can do everything on it I used to be able to do with Maya! ':cool:'

I have that too, I was looking for good free 3D programs, and I came across anim8r, blender and I found GMax when I downloaded the halo editing kit for halo custom edition, and there is also a free training version of maya that is designed to fit on the average pc, and its free we have it and its ok, but there are limitations so you can't expect to do some of the things that you can with the full program.

Offline Banjo

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« Reply #17 on: July 02, 2007, 08:41:23 am »
I've a friend who took some autoCAD and 3dmax classes while she was in high school. They were offered at Meridian Technology Center here- kind of a trade school. You can get degrees and stuff, or just take single classes. If worse comes to worse, you might look into taking one of these. She said they were great courses.

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Offline Kamui

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« Reply #18 on: July 02, 2007, 05:44:14 pm »
Ah, good program, one of my favorites of the 3d modeling beasts out there, possibly because it was the first I learned though heh.

But yeah, I've had a few courses on it back before I enlisted. Though I'm far from an expert any more I think I'm still familiar enough with it to give some help if you need. Feel free to IM me on aim: SerpentineBreeze. (I'm in Iraq right now though, so due to time difference I may be a little hard to catch =P)




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Offline Lemonsqueez

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« Reply #19 on: July 07, 2007, 12:42:56 pm »
i haf 3ds max!! i absolutely suk with is tho... i play around every once and awhile but im not good at all with it
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Offline Red Reynart

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« Reply #20 on: August 22, 2007, 10:38:00 am »
Ok I love 3d's MAX The full tital is 3D Studio Max, It is by the makers Discreet and I use that along with Gmax which that you can get for free.

The two are simular and I first used Gmax before 3d's so I am very good when it comes to 3d modeling.

Now I love this program for all the ease it gives and capability such as water, pyro, and hair effects as well as tile, metal, and cloth authenticicy. Very cool.

I'll be glad to help you in any way that I can..


But For this prgram you may also want to check out other websites like TurboSquid and GameFlood for tuturals, textures, kits, modles, and more, Good luck drafting! =^.^=
"practice does not make perfect, Practice is perfect to begin with." -Lao Tzu-

Offline Red Reynart

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« Reply #21 on: August 22, 2007, 10:44:06 am »
Ok I just have to put this in. The User interface of MAYA, 3D's and GMAX are all the same, why? Because they all are made by the same company Discreet. The only thing is that with the other programs comes new tools and methods. So anyone useing these programs can help but may not know all the tools. Except for Maya users for that is the top of the line by Discreet and surprised for thouse who can affored that program.
"practice does not make perfect, Practice is perfect to begin with." -Lao Tzu-

Offline Kathera Lockharte144

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« Reply #22 on: November 03, 2007, 07:25:34 pm »
Quote (Red Reynart @ Aug. 22 2007, 10:44 am)
Ok I just have to put this in. The User interface of MAYA, 3D's and GMAX are all the same, why? Because they all are made by the same company Discreet. The only thing is that with the other programs comes new tools and methods. So anyone useing these programs can help but may not know all the tools. Except for Maya users for that is the top of the line by Discreet and surprised for thouse who can affored that program.

well I also have the Maya personal learning edition, its a full program but its free, however there are severe limitations meaning its only for learning purposes, I should reinstall that and try and figure it out.

Offline Nemphis

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« Reply #23 on: November 15, 2007, 08:29:00 pm »
im realitivly good on 3ds for a guy who started useing it about a week ago
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