Author Topic: A new artform is being born...  (Read 1984 times)

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Offline Firebreath

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A new artform is being born...
« on: November 15, 2003, 10:12:00 pm »
Yes, that's true.
Many of you, or maybe not, have seen, or at least heard about "Red vs Blue: The Blood Gulch Chronicles, featuring the Halo engine and it's multiplayer capabilities in order to create a fun, fully-3D rendered voice-over series.

Well, beleive it or not, this technique has a name. It's called machinima. It's, basically, the creation of a movie through the use of pre-rendered 3D engines.

The fun part is, mostly everyone can do it at home! All you need is a multiplayer game and friends who are willing to cooperate with your endeavour! Well, a script and story does help too, but you get my point. '<img'>
Red vs Blue is just one example. The machinima film festival is one web site dedicated to the best machinima available as of now, and lets you download the movies so you can see for yourself!

Personally, I think that this new art form has great potential, for everyone. Not just gamers, but everyone alike. Considering how easy 3D modelling has become, and how powerful today's computers are, as well as the number of games with level editing software, it's only a matter of time before everyone does it.

Also, it's starting to look like furs who want to make movies with anthros in it will slowly start to get their lives easier, as it will not take rendering farms to do them in 3D anymore. All we'll have to do is going to be to model them for a game, animate them, and simply "play" them as actors and record the thing away!

Interested in machinima? Here's another link that might prove of great help, at least technically, for everyone. FRAPS is a software designed to capture 3D games videos. But don't be fooled, it does it right from your computer. No need to hook up your VCR to your TV anymore. FRAPS more or less directly reads the frame buffer of your video card and stores it on your hard disk. This means that the framerate IS affected, but you get a 100% quality movie. And besides, as long as you get 20 or so frames per second, it's still great when you consider the speed fo animation for the web usually are around 15 FPS.

So, animate away furs, and start doing some (virtual) cinema! '<img'>
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Offline Running_Wolf

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« Reply #1 on: November 16, 2003, 07:02:37 am »
wow! I never noticed the new version. Too bad about the "half-size" and 15 second restrictions. There's no way in hell my dad would pay for that. Time to crack out kazaa again...


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Offline Firebreath

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« Reply #2 on: November 16, 2003, 11:00:21 am »
Hey, if I could afford to buy it, so should you. '<img'>
There is NO other program short of 200$US that does what this thing does. I think it's only fair to support it the best we you can...

I mean, seriously, crappy games, I couldn't care less about having them copied or something. But good stuff, that's kinda a hot spot for me, especially when they are the only thing that does a certain feature. Here, FRAPS is the only program that allows you to do such a capture, and I think it should be bought.

But that's just me talking....
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Offline Benjamin

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A new artform is being born...
« Reply #3 on: December 02, 2003, 11:52:25 am »
I think I had heard about this stuff a while ago somewhere. It has a lot of potential, I'm sure. At least for making home-made animated movies.
I'll be sure to check the Machinima site sometime soon, when I'm at my own computer. '<img'>
 
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Offline Cesarin

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« Reply #4 on: December 02, 2003, 01:05:29 pm »
wich 3d modeling was easy, im triying to lern 3d studio max 6, but im such a envil that i need a "tutorial for total dumbguys"
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Offline beyond the darkness

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A new artform is being born...
« Reply #5 on: December 02, 2003, 02:46:22 pm »
3D Modelling ain't that hard, come on I can do it!
Anyhow there is a program over here that uses a similar idea, you download a free program that allows you to make (crap) 3d models and have them fight.
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Offline Firebreath

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« Reply #6 on: December 02, 2003, 07:42:43 pm »
3DSMAX is a real [censored], really. Quite a powerful program, but it's orkflow is AWFUL and it's far from being intuitive.
Personally, I fancy Maya. Sure, I learned it in school, which helps quite a lot, but after hving seen and tried both of them, and talked a lot with my 3D teacher (who used Maya, MAX, Softimage and Lightwave), I personally decided that Maya was, so far, the best to work in. Personal opinion, as always.

Lightwave makes modelling really easy. But it gets very limited very fast on about everything else, and the fact that it works as different programs (the modeller, the animator, etc...), is really counter-productive.
Softimage is extremely powerful, but extremely complicated. I tried it, and I didn't really like it.
Same with MAX, but slightly simpler to use.
Maya, on the other hand, offers very intuitive tools and works perfectly, once you consider that most problems you have in it, you then realize how simple it really is.

Because certain problems are inherent on the medium itself. NURBS modelling is more than easy in Maya, but in MAX, it's quite teh sook to work with. And polygon modelling is basically the same, but most tools in Maya are way more intuitive than MAX.

But that's a personal opinion. Maya's friendliness doesn't make it less powerful. But it's just a preference. And once you get the basics right in Maya, it's just a question of migrating to MAX and learn the differences...
3D modelling ain't complicated, but it's not easy either, and it takes tiiiiiiiiiiiiiiiiiiiiiime... x_x
That's mostly it, really...
"There is no problem that cannot be solved with the judicious and precise application of high explosives or heavy ordnance."

A new artform is being born...
« Reply #7 on: December 21, 2003, 06:56:14 pm »
I remember hearing a lot of stuff about it. RVB is hot with my brother, a few freinds of ours, and I. We were planning on doing something similar with TFC-but then RVB came out and it would seem like a rip off. Still, we sort of half continued.

Offline -SilentKnight-

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« Reply #8 on: March 07, 2004, 12:09:20 am »
I've been following RvB since the first episode was released. I bought the Season 1 DVD.

(The out-takes in it are hilarious, by the way)