Author Topic: Hands/paws  (Read 1134 times)

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Offline Mr. Apple

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Hands/paws
« on: February 10, 2011, 10:32:49 pm »
Any tips out there for drawing hand/paws? I'm working my way down learning how to draw the anthro figure, and now i have to learn how to draw hands >:(
These have never been my strong point (EXTREEEMELY FRUSTRATING  x_x) and i'd like them to not look like deformed tentacles. I think i've got the form down, i just don't know what that little something is that makes it look like a convincing hand/paw.
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Offline Avan

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Re: Hands/paws
« Reply #1 on: February 12, 2011, 09:49:08 pm »
I just studied lots of ref art.
There are multiple ways of drawing them, which is further affected by the style. IE, toony style + human shape is very different from realistic + paw shape
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Offline Yip

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Re: Hands/paws
« Reply #2 on: February 13, 2011, 01:11:05 am »
Hands can be tricky. However, you always have real live versions to model for you: your own.  Of course, if you want something more paw looking, then it'd help to study paws of the relevant species as well.  I'd recommend looking at dog or cat paws, since you could likely find real life versions to examine. Learning how something is on one species can sometimes help when drawing another since they are often similarities.

But regardless, it helps to envision the hand as a collection of simple shapes (which is pretty much true drawing anything.) For human-like hands, pay attention to the kind of flat-on-top-rounded-underneath shape of finger tips. I find that getting that wrong makes the whole hand look bad. It also helps to study relevant anatomy books. Knowing the bone and muscle structure of a hand/paw on the inside will help you better understand it's shape on the outside.

Offline Mr. Apple

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Re: Hands/paws
« Reply #3 on: February 13, 2011, 01:27:51 am »
thanks for the info.
the envisioning as shapes thing has never really worked out (probably have never done it right) but i'll keep trying. Something should work eventually :D
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