Author Topic: Equine head assistance  (Read 969 times)

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Offline Om

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Equine head assistance
« on: October 12, 2005, 09:45:25 pm »
Hi all -
Working on the sketch for Nocte, and I'm realizing even though I'm using reference pictures of horses and horse skulls and whatnot, I'm still lacking on equine head structure.

Any pointers you can throw my way will be greatly appreciated.

Thanks in advance!
-Kai.
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Offline Kayleigh

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Equine head assistance
« Reply #1 on: October 13, 2005, 08:29:53 am »
I was actually going to start a topic like this, I'm in the same boat ^^
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Offline Ulario

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Equine head assistance
« Reply #2 on: October 13, 2005, 09:29:17 am »
Horse heads?

Well, it's deffinately not a easy animal to draw... and I probably couldn't tell you anything that you can't find in a tutorial, but I can try to give a few suggestions.

You can use some of the pictures of my unicorn character, Lucien, as reference, etc.

Lucien 1
Lucien 2

When I first started drawing equine heads, I ran into a few problems as well.  Here's a few things to keep in mind.

1.  The horse has a thick neck.  The thickness and length of the head and muzzle varies greatly on the specific breed of horse.  If you are going for a specific breed, be sure to google some pictures of it for reference.  I like to keep my horse muzzles a bit on the thick side, since when they're too thin, they don't even look horse-like to me.

2.  The horse's ears are almost cup-like and sit on the top of the head (not the middle).  The horse's ears move like radar when they are trying to sense different sounds.

3.  A common mistake that n00b artists make is to put the eye too far forward.

4.  Before you draw, you may want to look at pictures of horse skulls to help you understand the different "planes" of the face.
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Offline HockeyRaven

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Equine head assistance
« Reply #3 on: October 13, 2005, 10:09:15 am »
Hmm, I'd suggest looking at pictures of horse heads, and sketching from them before freehanding a character head. That's what I did to practice.

I'll share a few of my horse heads, too:
Front view: Alequin being a goofball
Alequin's character sheet
Side view: random horse head, windy
Side view: Nocte's horn being "borrowed" to purify chemicals
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Offline Ulario

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Equine head assistance
« Reply #4 on: October 13, 2005, 10:21:22 am »
OMG!  That last picture is friffin' hillarious.  I've never seen that one before.  '<img'> '<img'> '<img'>
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Offline Nocte

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Equine head assistance
« Reply #5 on: October 13, 2005, 11:04:20 am »
Quote (Ulario @ Oct. 13 2005, 4:21 pm)
OMG!  That last picture is friffin' hillarious.  I've never seen that one before.

Glad you like it! *nudge* '<img'>

Alright, this is how I construct my horseheads;


The base is a long box, with a sloping top and front. I add a circle in the back to help determine where the eyes and the cheek go.

Sometimes in 3/4 or frontal view, I also add a "kite" to the muzzle, from between the ears, to the eyes, to the tip of the nose. (Take a look at the top view of the horse skull, you can see some of the lines there). It helps to image how the bumps of the eyes stick out from the head.
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Offline Om

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Equine head assistance
« Reply #6 on: October 13, 2005, 02:32:39 pm »
I had been using refs and skull pictures to sketch from, the shapes just refused to become apparent to me... might have been a tad bit of frustration with other things creeping in as well. Thanks for supplying some examples of your own work Ulario and HockeyRaven. Nocte supplied what I was needing, though, I think... my problem was where and how the eye "bumps" stick out from the head.

Thanks guys! Will be sure to post the results once I get Nocte all worked out.

-Kai.
"It can't remember the words, but it meant them. In it's liver, it meant them." - Ed, from Digger.

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