Author Topic: pixel art?  (Read 1336 times)

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Offline Kale

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pixel art?
« on: April 04, 2004, 08:16:42 am »
well, firstly i need to know if there are any decent tutoirals for someone just starting out with his own images, and if there is anyone here who can help me make sprites for my anthromorphic rpg maker games, any help would be appreciated
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Offline Nocte

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pixel art?
« Reply #1 on: April 04, 2004, 08:46:12 am »
I don't have much experience in drawing game sprites, but if there's anything I can do just let me know.
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Offline sniffswind

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pixel art?
« Reply #2 on: April 04, 2004, 09:13:47 am »
*adds his two pence worth*
Ditto, here...I've always wanted to learn how to do sprites.
I have several Ideas for Videro games, and would like to start developing the backgrounds, specials, etc I see in my head.

Offline Tevnon

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pixel art?
« Reply #3 on: April 04, 2004, 08:05:51 pm »
O.K., well I'm no expert, but I've made some sprites before.
I normally just use MS paint(cheap but it gets the job done)
First I get the blank image to the size I want(I made most my sprites 32 pixels square) then I choose 'zoom-custom' from the options at the top of the screen and click on 800% so I can see every pixel.
Next I draw the basic picture with simple black lines.
After that I fill in the area's with the pain option to get the colors basically right.
After that comes the shading part.
O.K., choose a direction for the light to be coming from.
Say, if an area on your sprite is light blue then on the side opposite from your chosen light source add some dark blue pixels.
You can either fill in a solid area of the darker color, or you can do checker board type patterns, or sometimes I randomly put dark pixels where it just looks like it needs them.
After shading your colored regions you might want to add a couple of highlights.
Basicaly put two or three light colored sprites on the area's of the sprite closest to your light source, but a pixel or two inwards from the outside border of the sprite(harder to explain than to do...sorry, just do what looks best).
After that all that is really left is to make your background color some shade NOT used anywhere in your sprite.
I'm not sure how RPG maker determines the background color, but I know with the Game Maker program the bottom left-most sprite is assumed to be of the background color. At any rate make sure RPG maker recognizes the background color as being the background color. I havn't used RPG Maker much, so I couldn't tell you how that part is done, unfortunately.
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