Author Topic: POVray and raytracing  (Read 1158 times)

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Offline CarLOS

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POVray and raytracing
« on: November 12, 2004, 03:42:14 am »
I've had this program on my computer for a while and it makes beautiful 3D and wireframe models, with sample files downloaded from various sites. However, I cannot find a GUI for it (I'm on Linux - lotsa Win32 GUI's out there though......)

I am farrrrrrrr too lazy to manually write a text file (nor competent enough at raytracing), does anyone have a suggestion? ':?:'

Thanks! '<img'>

Offline Nocte

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POVray and raytracing
« Reply #1 on: November 12, 2004, 04:14:23 am »
I've heard of a program called kpovmodeler, but I never really used it so I don't know if it's any good.

You can also export Blender models to POV. I think the povanim tool can do this, and I'd be surprised if there aren't any Blender plugins for doing so as well. (If you're not familiar with this modeler, be prepared to follow a lot of tutorials first to get confortable with its user interface.)
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Offline CarLOS

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POVray and raytracing
« Reply #2 on: November 12, 2004, 04:31:08 am »
Great, thanks! '<img'>

Blender has a Debian Stable package (I wonder why it's not on my apt-get though??), so I'll try it first.

Kpovmodeller has a bunch of useful features, so we'll se who wins ':cool:'

Offline siiwolf

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POVray and raytracing
« Reply #3 on: December 24, 2004, 06:00:18 am »
POV-ray? Ick man '<img'> If you really want to build all your models  by code then go for it, but if you want to be more efficient I'd recommend ditching POV-ray altogether although it does seem to have a good render engine if I can ever figure out how to work with it. Wings3D is a good polygon-based modeller and last I heard   it was free, same with Amapi 3.5 (or 2.5? one of them). I haven't used either so I can't vouch for them, I've just seen amazing results. 3Delight, a free renderer, might even work with Wings, who konws. After messing with POVray myself I have no idea why people continue to use it, but that's just me  '<img'>  If you can use it though, all the power to you. You use math in ways I never want to think about  ':p'

And I didn't realize until now I resurected a long dead topic...oh well  '<img'>





Offline Nocte

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POVray and raytracing
« Reply #4 on: December 24, 2004, 07:14:42 am »
POV is a render engine, not a modeler. '<img'> You can use Wings3D as the modeler, and something like POVray or YAFray to render the final result. (YAFray is also certainly worth looking at.)
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Offline CarLOS

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POVray and raytracing
« Reply #5 on: December 24, 2004, 08:22:10 am »
I hadn't spent too much time on it as I got caught up on a couple of other hobbies I'm in collaboration on '<img'>