Author Topic: PSP SHADOWS & HIGHLIGHTS  (Read 1281 times)

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Offline Cesarin

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PSP SHADOWS & HIGHLIGHTS
« on: December 31, 2003, 07:42:18 pm »
Anyone can give me suggestions or layering to add good highlighs and shadows?
im lately attemping to color, but its not going very well, i got the flats very well done , but i cant add shadows or highlighs very well.
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Offline beyond the darkness

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PSP SHADOWS & HIGHLIGHTS
« Reply #1 on: January 06, 2004, 07:58:29 am »
The dodge and burn tools do the job for me,
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Offline Manic

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PSP SHADOWS & HIGHLIGHTS
« Reply #2 on: January 06, 2004, 08:11:53 am »
The dodge and burn tools do work, but you might also want to add a little complementary colour into the shadows and highlights, to add dynamism and keep it from becoming bland, eg. A green object would cast shadows with some red in it.

As for using layers, I generally have three groups of layers - Flats, highlights and shadows. That way you can play with the highlight and shadow opacities until you achieve the desired effect.
Are we there yet?

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Offline -SilentKnight-

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PSP SHADOWS & HIGHLIGHTS
« Reply #3 on: March 07, 2004, 12:00:55 am »
Dodge and Burn, with a multitude of variations within the mode, size, and opacity settings make for very excellent shading/highlighting tools. (And the brush TYPE! That's a whole new world, there...)

You can also add more precise shadows or highlights with the brush tool and a little gaussian blur.