Author Topic: hips / leg anatomy?  (Read 2536 times)

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Offline Alsek

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hips / leg anatomy?
« on: February 09, 2010, 01:56:56 am »
so,  i'm working on getting some more anatomy down because i'm actually horrible with it so far... and my style kind of demands that i be good with it.  (i have a weird detailed cartoony style) >.>

Here is some of my better work imo:

http://alsekwolfdog.deviantart.com/art/Alsek-in-the-snow-149169584
http://alsekwolfdog.deviantart.com/art/Golden-Valley-150492939
http://alsekwolfdog.deviantart.com/art/Anthro-Murphy-Mcmanus-151628446


so i still have a lot of work to do with what i'm already doing  (i know the chest needs to be a bit more rounded on an anthro) But yeah...  i really haven't been able to draw below the hip line because i don't know what to do with the waist / legs / foot-paws.

So... any help?  What do i need to do next?

Offline Ickyrus

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Re: hips / leg anatomy?
« Reply #1 on: February 09, 2010, 02:38:30 am »
I'd suggest searching tutorials/buying books on human anatomy, there's a significantly larger number out there than there are furry anatomy tutorials and they help teach the basics. If you can work out how to do those wire skeleton things then flesh them out, you can develop further and learn how to do digitigrade legs by changing the proportions of the skeleton thing or whatever you want for your style.

http://neondragonart.com/dp/tutorials/body.htm

Not sure if that will help, but it's one of the main places I learnt anatomy from, along with a drawing the undead book, which was quite helpful since zombies and the like make seeing the internal bits of a leg so much easier if you want to try looking for something along those lines for help.

Offline Wolvenblaze

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Re: hips / leg anatomy?
« Reply #2 on: February 12, 2010, 07:09:10 pm »
I have a lot of trouble with legs, too.  But I'll give some insights.

Contrary to how they might look, legs don't come straight down out of a horizontal line.  From the little knobbies of the waist down the the lowest point of the crotch, it forms an obtuse, isosceles triangle. If you study yourself in the mirror, you can probably get the angles right.  The legs come downward out of the diagonals of that triangle.  If you use that as a starting guide, then the upper legs and waist should look about right.  But don't forget that a living body isn't made of straight lines, so you'll have to curvify them afterward to make them look natural.

When bent straight upward, the knee tends to reach the clavicle, so you can use this to measure the thigh length.  In humans and plantigrade anthros, the shin is about the same length as the thigh, with the foot extending a bit past that.  Generally, a character should be able to kick himself squarely in the butt with his heel.  For digitigrade characters, it's a bit different; the shin is usually much shorter than normal, and the foot much longer.  This gives the character a somewhat taller presence than a plantigrade character.

Since bipedal digitigrades don't exist as of yet in the real world, it's really up to the artist's interpretation to determine height and proportion differences.  I've seen some d-grades with almost no lower leg at all, and some with near-human proportions.  It's really a matter of taste.  :)
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Offline Alsek

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Re: hips / leg anatomy?
« Reply #3 on: February 15, 2010, 05:05:09 am »
thank you both for the help.  I'm certainly not there but i have a direction to go and something to work with.

Again,  Thank you.  ^.^

Offline Luku

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Re: hips / leg anatomy?
« Reply #4 on: April 08, 2010, 06:09:18 am »
For humes, you could buy one of those kids' anatomy books; I've seen some that come with poseable skeleton models and stuff. That's a good start, plus you have the added entertainment of drawing ludicrous poses.

For anthros, have a look at wildlife shots of wolves, foxes etc. Note that most four-footed animals are actually standing on tippy-toes, with the elongated foot forming what looks like the lower leg.

Whack up a model from clay or something, and view it from all sorts of different angles. That should help.


Offline Yip

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Re: hips / leg anatomy?
« Reply #5 on: April 10, 2010, 04:20:57 pm »
http://neondragonart.com/dp/tutorials/body.htm

While I agree with most of that tutorial, there is one thing it said thats completely false:
Quote
When standing still, a person will put one leg under their center of gravity and let the majority of their weight fall on that leg. It is very rare to see a person standing still resting the weight of their body equally upon both of their legs.
While it's true that people very commonly stand with the majority of their weight on one leg, it is also common for people, when just standing still, to stand with their weight distributed fairly evenly on both legs. It's a good lesson that you should favor poses where the weight is more to one leg, but you shouldn't avoid poses where the weight is distributed more evenly if that makes sense for the character and pose. It's the same as the idea that action poses are generally better, but that doesn't mean you should only draw action poses.

Offline Ickyrus

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Re: hips / leg anatomy?
« Reply #6 on: April 11, 2010, 07:18:47 am »
http://neondragonart.com/dp/tutorials/body.htm

While I agree with most of that tutorial, there is one thing it said thats completely false:
Quote
When standing still, a person will put one leg under their center of gravity and let the majority of their weight fall on that leg. It is very rare to see a person standing still resting the weight of their body equally upon both of their legs.
While it's true that people very commonly stand with the majority of their weight on one leg, it is also common for people, when just standing still, to stand with their weight distributed fairly evenly on both legs. It's a good lesson that you should favor poses where the weight is more to one leg, but you shouldn't avoid poses where the weight is distributed more evenly if that makes sense for the character and pose. It's the same as the idea that action poses are generally better, but that doesn't mean you should only draw action poses.

I didn't read it, I just looked at the pictures and learnt from those =o.o= I don't really care about that technical how people stand stuff. If there's a pose I want to draw I don't care how often people/things happen to actually do it.

Offline Yip

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Re: hips / leg anatomy?
« Reply #7 on: April 12, 2010, 12:11:23 am »
I didn't read it, I just looked at the pictures and learnt from those =o.o= I don't really care about that technical how people stand stuff. If there's a pose I want to draw I don't care how often people/things happen to actually do it.
The "technical how people stand stuff" is important if you want to make realistic scenes. This is especially important if you plan to ever go beyond a single drawing into something like animation.

At any rate, I wasn't directing my objection at you specifically, but just letting people know that if they use the tutorial, that's something to be aware of.

Offline Alsek

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Re: hips / leg anatomy?
« Reply #8 on: April 13, 2010, 01:45:42 am »
letting people know that if they use the tutorial, that's something to be aware of.

Yeah...  I'm quite sure i'd have to look into these kinds of details for my style...  =\

I really wish i could do more cartoony stuff...  Even though i constantly get things wrong,  i obsessing over the smallest detail...  >.<
« Last Edit: April 13, 2010, 01:53:57 am by Alsek »

Offline LordFenrir

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Re: hips / leg anatomy?
« Reply #9 on: April 13, 2010, 06:10:59 pm »
What I find to be the best tool for leg poses (or any pose for that matter) is a door sized mirror.  Do some poses in front of that and then sketch what you see reflected. :)