Author Topic: Doom II Maps [WIP]  (Read 669 times)

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Offline Foxpup

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Doom II Maps [WIP]
« on: July 25, 2014, 01:17:56 am »
Does anyone here still play Doom? Here are three single-player/co-op maps I made for Doom II, comprising part of a project I'm working on. Feedback/critique welcomed.

Note that the game may crash due to a visplane overflow if you noclip outside the map bounds (cheaters never prosper). Also, MAP02 has a couple of bugs if played in ZDoom: First, two secrets may be scored without actually finding them (in vanilla, you will not get credit for these secrets unless you find them properly). Second, Buddha mode does not work correctly in this map and may make the game unwinnable. So don't do that.

Download link:

MAP01: Spaceport
Par time: 1:30

MAP02: Anomaly
Par time: 3:15

MAP30: Anticreation
(Follows directly from MAP02 in ZDoom; warp required in vanilla or other ports.)
Par time: 1:15

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