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furry games and gaming discussions => furry role-playing => Topic started by: Sledge on September 02, 2014, 10:46:23 pm

Title: Alphas (OOC)
Post by: Sledge on September 02, 2014, 10:46:23 pm
Alright, guys, it's been a while...

The year is 3456. The location is the walled city known as Sentinel, or "The Nest" to some. it is a city stretching well over half the size of Florida(it is in a made up state, though, not Florida), but it is now divided. The government has become overly powerful, and has started dictating who reproduces with a technological fist of iron, in an attempt to weed out the "alpha" gene that keeps cropping up. However, nobody knows what exactly causes the gene to pop up. It can be given to a child from 2 normal parents lacking even the carrier trait. These "alphas" have heightened senses, one to three powers(only extremely powerful ones have three), and are extremely fertile, especially with other alphas, as opposed to "normals," who are just that. The fighting, along with the body count of each side, is escalating with each passing day-nay, moment-and is forcing those who claim to be neutral into choosing sides. The normals who aide the Alphas are legally determined to be traitors and are to be executed on sight, but are not prone to alpha attacks. The government has even enacted its "Valkrie program," an experimental superhuman project meant to hunt alphas. The alphas, though, only fight for peace, or so they claim; they want the government to treat them fairly, not like animals as the government chose to treat them initially.

You are either an alpha or a Valkrie; if you're a Valkrie, you get advanced armor and weapons, but if you're an alpha, you get heightened senses, strength/speed, and a power. So one thing remains to be seen... Do you fight for the eradication of the dangerous alphas, or the future filled with them?

Alrighty, first off, rules:
1. No god-moding.
2. Auto-hitting is a no-no.
3. My word is law. If you have a problem, come to me. Through PM.
4. Have fun and relax. Yes, there will be moments that bend reality: but it is science fiction...
5. Policy on arguing in thread: you get one warning, then you're out. Take it to PM if you have to make a case, people. It's not that hard.
6. If you do get booted, I will give you a cool down period of a day or two, then you can try again with another character. A second strike will result in a longer cool down period. A third is a permanent boot.

Character skeleton:

Name:
Species:
Age:
Gender:
Height:
Weight:
Appearance:
Alpha or Valkrie:
Attitude:

(Valkrie card additions.)
Armor type(I will provide a list):
Weapons(primary and secondary. I will provide a list. Valkries all start with a standard combat knife and two frag grenades):

(Alpha card additions.)
Clothing:
Power(unless you can make a good argument for a power, I will provide a list):

----------

Armor types: (all armors are aluminum plates over a titanium framed exoskeleton, but vary in layout and tactical abilities.)
Soldier- well protected all around, from most types of damage. Has the ability to lock down after a certain amount of damage is received; this completely protects the wearer, but he/she is unable to move and cannot use weapons while locked down.
Riot- heavily protected front, but lightly protected back. Has the ability to send out a massive jolt of electricity through all plates and short range through the ground, though this causes temporary shutdown of targeting and other major in-suit systems.
Sniper- light overall protection. Built in shoulder recoil dampeners. Has the ability to cloak, though it doesn't hide heat signature, and the power drain from the shoulder recoil dampeners cause the cloaking to shut down upon firing of a weapon or using a knife.
Scout- lightweight overall protection. Has the ability to boost in any direction at high speed for a short distance. The speed causes processor lag, and the HUD must be allowed to catch up.

Weapons-

Primaries:
Fury arms "Martin" assault rifle- 30.06, select fire, 30 round box mag. Comes pre-equipped with a hard-light bayonet, vertical grip, and hybrid scope.
Fury arms "Kreiger" shotgun- 12 gauge, pump action, 10 round tube mag. Comes pre-equipped with chainsaw grip, 12"x30" hard light shield, and standoff barrel.
Fury arms "Mad Hatter" sniper rifle- .338 Lapua, bolt action, 10 round box mag. Comes pre equipped with Bipod, thermal imaging, and muzzle brake.
Fury arms "Terror" sub machine gun- .45 ACP, automatic, 50 round drum mag. Comes pre-equipped with fire rate adjuster, folding stock, and under-mounted Tazer.

Secondaries:
Fury arms "Predator II" handgun- .454 Casull, semi-automatic, 15 round box mag. Comes pre-equipped based on primary weapon.
Assault rifle- adds a muzzle brake and butt-stock
Shotgun- adds a muzzle brake and shortened .410 shotgun shells
Sniper rifle- adds a muzzle brake and tungsten cored rounds
Smg- adds muzzle brake and match grade internals(smooths out movement, allowing for higher fire rate.)
Fury arms "Valken" bullpup revolver- .50 BMG, single action(must be cocked after each shot), 5 round cylinder. Comes pre-equipped with muzzle brake and recoil dampeners. (Warning: speed loaders do not exist for this weapon, so loading takes some time.)

Powers: (all powers drain the user's energy, but at different amounts.)
Pyrokenesis- can generate fire and spontaneously combust targets. Strength drain varies with distance and fire intensity.
Telekenesis- can move and throw things at will. Strength drain varies with object size and speed thrown.
Healing- can heal all but the worst wounds,  using the life force from other living things. Strength drain varies with wound intensity and amount of life force transferred.
Deconstruction- can completely disassemble anything mechanical simply by touching it and concentrating for a few seconds. Strength drain varies with size and complexity of disassembly target.
Cryokenesis- can create and throw ice shards, create ice formations, and spontaneously freeze targets. Strength drain varies based on distance to target and depth/intensity of freeze.
 




Title: Re: Alphas (OOC)
Post by: Sledge on September 03, 2014, 12:02:45 am
Name: Farika "Flir" Vernon.
Species: unknown canine
Age: unknown
Gender: female
Height: 5' 8"
Weight: 125
Appearance: well maintained athletic figure. Dark, steel blue fur and orange eyes. Attractive except for the horrible burns covering upwards of 75% of her body. Typically remains hidden in armor with a custom full face mask.
Alpha or Valkrie: Valkrie (general)
Attitude: remains quiet except for giving orders or advice. When she does speak, though, it is best to listen as her words are often filled with wisdom. Hides a deep hate for the alphas for their role in her disfigurement and the murder of her husband.
Armor type: Valkrie general (yes, I know it's not in the list... I have reasons. General all around protection with a long range comms pack on the back and strength/speed enhancing servos in arms and legs. Has no actual "skill." Used by field generals to command troops.) Painted dark red with gold trim and fitted with a custom helm which hides her face.
Primary: Martin
Secondary: Afterburner
Title: Re: Alphas (OOC)
Post by: Jacoby Quinn on September 03, 2014, 10:04:55 am
Name:Kit "kitsune" Ladro
Species:Fox
Age:21
Gender:Female
Height:5'0"
Weight:109
Appearance:Red and white, like a fox, green eyes.
Alpha or Valkrie: Alpha
Attitude: Sassy...sarcastic
Clothing:(http://cdn.iofferphoto.com/img3/item/575/149/422/l_2014-fashion-men-s-business-suit-leisure-suit-blazers-ec7b.jpg)
Power:Pyrokinesis
____________________________________________________________________________________________
Name:Madeline "madness" verrader
Species:March hare (you put in a gun called the mad hatter...I had to)
Age:19
Gender:female
Height:5'2" (5'9 with those big ears included)
Weight:122 pounds
Appearance:Cute, blond...lotsa crazy behind those blue eyes though.
Alpha or Valkrie:Valkyrie
Attitude:playful
Armor type(I will provide a list): Sniper
Weapons
___
primary-Fury arms "Mad Hatter" sniper rifle
Secondary-Fury arms "Predator II" handgun
Other- combat knife and two frag grenades
____________________________________________________________________________________________
Name:Jacoby Quinn
Species:Rabbit
Age:23
Gender:male
Height:4'10" (5'5" with those big ears included)
Weight:97
Appearance:dark brown fur, blue eyes
Alpha or Valkrie:Alpha
Attitude:Cheeky, Smug...Confrontational.
Clothing:(http://image.dhgate.com/albu_277966412_00-1.0x0/men-vest-top-slim-pu-leather-v-neck-single.jpg)
Power:Burst acceleration
Title: Re: Alphas (OOC)
Post by: Furenzied on September 03, 2014, 10:13:11 am
Name: Scott Samson.
Species: Artic Fox (currently a brown.)
Age: 22
Gender: male
Height: 6' 1"
 Weight: 160 lbs
Appearance: often seen with headphones and listening to dubstep or techno, sometimes disco, these headphones flip out to be speakers. The sweatshirt is a light blue and his shoes are white, his shorts however are a deep red. He calls it his 'suit.'
Alpha or Valkrie: Alpha
Attitude: Rather thoughtful and easy going. He likes kind people and is kinda lazy. He believes that Alphas gain in power as they use their abilities, like working out or muscle memory. Naturally prefers cooler climes. Loves videogames and will often make references to such.
 Clothing: a sweatshirt with short sleeves. Often wearing shorts and running shoes
 Power(unless you can make a good argument for a power, I will provide a list): Cryokenesis and healing



Done.
Title: Re: Alphas (OOC)
Post by: Amducious on September 03, 2014, 10:45:46 am
Name: Griff
Species: German Shepherd
Age:20
Height:5'3
Appearance: brown fur and blonde on face eyes,one blue and other light hazel is not that muscular but is very swift and can jump incredibly high, parkour etc. .skilled in hand to hand combat has a heavy war background in the family
Alpha or Valkrie: Valkrie
Attitude : very talkative outside of missions can make friends well 
Gender: Male
Weight:90lbs
Armor type: Sniper with Green camo wears a helmet that covers face and head similar to (wear eyes are there is two tinted green glass lenses were i look out of) Titanfall  sniper skin helmet


Weapon : "Mad Hatter " with Olive green
Secondary:"Predator II" same Olive green
I will be on later to RP after school if i may ask you should add a crossbow type weapon as a secondary that would be cool like wrist mounted and can be retracted and retract when in use
Title: Re: Alphas (OOC)
Post by: Sledge on September 03, 2014, 10:54:02 am
Except for the telescopes and branches, you're good. I'll consider adding the crossbow.
Title: Re: Alphas (OOC)
Post by: Amducious on September 03, 2014, 10:57:19 am
ok sounds good i changed my description no telescopes and branches 
Title: Re: Alphas (OOC)
Post by: Sledge on September 03, 2014, 11:21:07 am
Also, guys, part of this thread (http://forums.furtopia.org/sharing-artistry/sledge-does-art-again/25/) is my arms list... I've yet to do the mad hatter or the terror, though...
Title: Re: Alphas (OOC)
Post by: Sledge on September 03, 2014, 11:26:25 am
primary-Fury arms "Mad Hatter" sniper rifle
Secondary-Shotgun

Please stick with one of the given secondaries...
Title: Re: Alphas (OOC)
Post by: Jacoby Quinn on September 03, 2014, 11:29:11 am
primary-Fury arms "Mad Hatter" sniper rifle
Secondary-Shotgun

Please stick with one of the given secondaries...
sorry...I misread
Title: Re: Alphas (OOC)
Post by: Sledge on September 03, 2014, 12:46:30 pm
Wht, you look good... Furenzied, keep in mind that with 2 powers, the strain of using both will be potentially fatal, though you'll likely pass out before it kills you... Just uh... Don't try using them in a rapid sequence...
Title: Re: Alphas (OOC)
Post by: Furenzied on September 03, 2014, 01:04:29 pm
It's not like he'll try to freeze the world. X3 but I get it. It's not like he'll flip flop like a light switch. He'll probably try to push himself a bit as with his thoughts of it, fruitful or not.
Title: Re: Alphas (OOC)
Post by: Jacoby Quinn on September 03, 2014, 01:23:44 pm
We can have more than one? considering adding something to Mr.quinn...
Title: Re: Alphas (OOC)
Post by: ColonelMustang on September 03, 2014, 09:49:07 pm
Name: Jacques 'Archangel' Merit
Species: Dire-Wolf
Age: 22
Gender: Male
Height: 6ft even
Weight: 142
Appearance: Has dark brown reddish coloured fur. Has stormy blue eyes, and sports a forehead scar above his right eye. Has two Templar Cross tattoos, one on each pectoral. Also has the entire book of Revelations tattooed on his back, the words 'I am the Alpha and the Omega' are emboldened to standout.
Alpha or Valkrie: Valkrie
Attitude: His attitude is volatile at best, most due to him suffering from a personality disorder that has caused him to believe he is the Archangel Michael. However this hasn't proved all to terrible as it has caused him to greatly study anatomy and Hand-to-hand combat. However it has had a few drawbacks of him thinking he's invincible and almost getting him killed and if he thinks somebody is working for the enemy he will kidnap them and torture them, usually until death. 

(Valkrie card additions.)
Armor type: Scout. Painted white with gold trim.
Weapons(Valkries all start with a standard combat knife and two frag grenades): Can we dual wield? if so two of the Afterburners. (From your other thread. if I misunderstood then let me know)
Title: Re: Alphas (OOC)
Post by: Sledge on September 03, 2014, 10:02:20 pm
Yes, Wht, you can... But, like I said with Furenzied, using them sequentially will likely result in loss of consciousness or even death.

Colonel: unless you can convince me to place the afterburner in this RP, I'd rather you use either the Valken or Predator II... I thought the afterburner was too OP'd.
Title: Re: Alphas (OOC)
Post by: Amducious on September 03, 2014, 10:50:55 pm
i decided to change it a bit dont like scars decided with a heavy war background because i actually do have 6 relatives that served in wars
Title: Re: Alphas (OOC)
Post by: Jacoby Quinn on September 03, 2014, 10:55:43 pm
Yes, Wht, you can... But, like I said with Furenzied, using them sequentially will likely result in loss of consciousness or even death.

Colonel: unless you can convince me to place the afterburner in this RP, I'd rather you use either the Valken or Predator II... I thought the afterburner was too OP'd.

how soon can I use one after the other?
Title: Re: Alphas (OOC)
Post by: ColonelMustang on September 03, 2014, 11:05:40 pm
Well your most Honorable Child of the Heavens High King Lordship, there are a handful of reasons as to why you should allow the eccentric Jacques Merit to use the Afterburns.

Exhibit one: It essentially completes the character. How so you might ask? Take a normal fur, putting those guns into his/her hands is nothing special. To them they are just guns that shoot out super heated bullets. Now, put those guns into the hands of Jacques; those are no longer just guns that shoot out super heated bullets. NO! It is a weapon of Holy Vengeance that punishes the wicked and absolves the sinful with the cleansing flames of Heaven.

Exhibit two-five: While yes on their own the Afterburners could be perceived as overpowered, the drawbacks of the scout suit actually help to counterbalance that. Let me put your confusion at ease. For starters the light armor would mean I couldn't just stand there and fire off shots like no tomorrow. I would actually have to pick the shots which naturally results in a much lower shots-per-minutes. Second, Whilst dashing around a super high speeds one can imagine it would actually be fairly difficult to keep a lock on your target not only that, but dashing around at extreme speeds is also going to put drastically increased wind resistance on your bullets and in the heat of battle you're not really going to have time to try and do calculations to counteract that. Lastly, if trying to shoot something while dashing wasn't bad enough let's toss in that HUD reset. It's going to be highly difficult to shoot at something that's not registering on your HUD, mean both while Dashing and during HUD reset I will have to maintain 'eyes on the prize' so to speak. 

Exhibit six: It's a pistol, which means it has all the drawbacks of a pistol. Limited range, smaller clip, and lower stopping power. Now while the super heated bullets will give it that extra oomph for armor and flesh penetration, that means nothing if my targets to far away resulting in Jacques to have to get closer to his target than he would with most of the other guns. Which means, Jacques will have to put himself in the line of fire more often.

We thank you for your consideration in this matter. Most Holy Honorable God King Child of Heaven Lord Reagent.
Title: Re: Alphas (OOC)
Post by: Sledge on September 03, 2014, 11:26:43 pm
 :o

I'm about 98% convinced... One problem, though... If I let you go with it, who else will want one? Should I just make it the standard secondary?
Title: Re: Alphas (OOC)
Post by: ColonelMustang on September 03, 2014, 11:36:48 pm
I say, let them fight for their right to (PARTAY!!!!) use that gun. I thought of my reasons why Jacques should be allowed to use the gun, the others can think of their own reasons.
Title: Re: Alphas (OOC)
Post by: Sledge on September 03, 2014, 11:38:13 pm
Very well... They are the only guns you have, though. No other primary.
Title: Re: Alphas (OOC)
Post by: ColonelMustang on September 03, 2014, 11:39:59 pm
Mwhahaha all shall soon know the punishment of scorning the gift of God.
Title: Re: Alphas (OOC)
Post by: Amducious on September 03, 2014, 11:42:50 pm
my question is when will we start this RP just a question not to rush or anything
Title: Re: Alphas (OOC)
Post by: Sledge on September 03, 2014, 11:57:09 pm
I'll give most of tomorrow for any late-comers, but tomorrow afternoon my time, it should be up.
Title: Re: Alphas (OOC)
Post by: Jacoby Quinn on September 03, 2014, 11:58:57 pm
My question is why there are only two secondaries
Title: Re: Alphas (OOC)
Post by: Amducious on September 04, 2014, 12:00:56 am
i will be on around 3:30 pm pacfic time or 4:30 depends on math or chemistry  HW other than that i should catch on easy
Title: Re: Alphas (OOC)
Post by: Sledge on September 04, 2014, 12:01:40 am
Because I'm going off of what I've made myself, and two of them seemed full of potential to be OP'd. One of them is open for use now, though... Now I'm considering adding the FAS .410.
Title: Re: Alphas (OOC)
Post by: Jacoby Quinn on September 04, 2014, 12:09:08 am
Why not a mix of self made and real weaponry?
I really just want a light shotgun as a secondary, but I suppose I can make do with a pistol
Title: Re: Alphas (OOC)
Post by: Sledge on September 04, 2014, 12:20:34 am
The FAS .410 is a light shotgun... I'll give you the same deal I gave ColonelMustang... Convince me.
Title: Re: Alphas (OOC)
Post by: Jacoby Quinn on September 04, 2014, 12:40:32 am
Well a shotgunis first and foremost a close range weapon, true I am playing a movement based class, but the decreased armor means that I really won't have more than a few seconds in a firefight to draw a bead and bag my target

While I may be able to pick others off from a distance with the sniper I picked...well take a look, It doesn't fit the characters personality, She's insane and will avoid a tactical waiting approach for the simplest of reasons

it's boring

I do have a particular reason why I do have the sniper rifle though. While she is indeed mad...she refuses to let a target get away.
Title: Re: Alphas (OOC)
Post by: Sledge on September 04, 2014, 01:26:29 am
Well....





Alright. Luckily for you, part of the convincing had already been done by yours truly...
Title: Re: Alphas (OOC)
Post by: Sledge on September 04, 2014, 01:33:05 am
FYI, everybody; The Wise one is my AGM. When I'm not around, he is the law.
Title: Re: Alphas (OOC)
Post by: Sledge on September 04, 2014, 06:01:56 pm
Well, I said I'd start it this afternoon, but... Wise has a fairly important role, and has yet to post his card, so... We will start when he posts his card.
Title: Re: Alphas (OOC)
Post by: T-Yoshi45 on September 04, 2014, 07:07:07 pm
Name: Blades Tavare
Species: Raccowolf
Age: 19
Gender: Male
Height: 6'3"
Weight: 180 lb.
Appearance: Gray fur with blue tribals all across the left side of his face torso, and arm and white on his stomach, emerald green eyes, brown hair with long bangs that covers his right eye, striped black tail and black raccoon mask, wolfish teeth.
Alpha or Valkrie: Alpha
Attitude: Arrogant, hot-headed, but kind and caring if you get through to him...like cold weather despite his asthma, always has his drawing book and some pencils on hand, likes to keep his mind moving whether it be through conversation or deep thoughts.
Clothing: Black and white basketball shoes, torn black jeans with a wallet chain with skull and cross keychains, black and dark green vest open to his fur, silver cross necklace.
Power: Telekinesis
Title: Re: Alphas (OOC)
Post by: Sledge on September 04, 2014, 09:17:37 pm
T-Yoshi: you and Furenzied had practically the same character... Just slightly different personality...
Title: Re: Alphas (OOC)
Post by: Amducious on September 04, 2014, 09:20:36 pm
i guess the start is postponed till tommorow?
Title: Re: Alphas (OOC)
Post by: Jacoby Quinn on September 04, 2014, 09:26:47 pm
Yes, Wht, you can... But, like I said with Furenzied, using them sequentially will likely result in loss of consciousness or even death.

Colonel: unless you can convince me to place the afterburner in this RP, I'd rather you use either the Valken or Predator II... I thought the afterburner was too OP'd.

how soon can I use one after the other?
Title: Re: Alphas (OOC)
Post by: Sledge on September 04, 2014, 10:54:02 pm
i guess the start is postponed till tommorow?

It would appear so...

Yes, Wht, you can... But, like I said with Furenzied, using them sequentially will likely result in loss of consciousness or even death.

Colonel: unless you can convince me to place the afterburner in this RP, I'd rather you use either the Valken or Predator II... I thought the afterburner was too OP'd.

how soon can I use one after the other?

It depends on which they are and the strain you enact on yourself with each.
Title: Re: Alphas (OOC)
Post by: Jacoby Quinn on September 04, 2014, 11:01:12 pm
burst speed, full body around 10 yards

minor disassembly
Title: Re: Alphas (OOC)
Post by: Amducious on September 04, 2014, 11:35:50 pm
ok make sure to pm on anything i miss that is important. i shouldn't have much HW tommorow and will most likely be on 3:30 or 4:00 around there im really looking forward to the story of this RP i think it will go a long way :)
Title: Re: Alphas (OOC)
Post by: T-Yoshi45 on September 04, 2014, 11:49:01 pm
I decided to swap my power to create a bit of difference in character.
Title: Re: Alphas (OOC)
Post by: Sledge on September 04, 2014, 11:56:49 pm
burst speed, full body around 10 yards

minor disassembly

How minor?

ok make sure to pm on anything i miss that is important. i shouldn't have much HW tommorow and will most likely be on 3:30 or 4:00 around there im really looking forward to the story of this RP i think it will go a long way :)

I'll do what I can.
Title: Re: Alphas (OOC)
Post by: Jacoby Quinn on September 05, 2014, 12:06:57 am
firearms
Title: Re: Alphas (OOC)
Post by: Sledge on September 05, 2014, 12:17:27 am
Not to be a horse's posterior, but some of the firearms are extremely complex... What I'm getting at is that there're so many variables, it'll be hard to predict. Not to mention that you'd have to concentrate on said weapon for some time. A Valkrie isn't just going to sit there and let you disassemble their weapons.
Title: Re: Alphas (OOC)
Post by: Jacoby Quinn on September 05, 2014, 12:23:40 am
Not to be a horse's posterior, but some of the firearms are extremely complex... What I'm getting at is that there're so many variables, it'll be hard to predict. Not to mention that you'd have to concentrate on said weapon for some time. A Valkrie isn't just going to sit there and let you disassemble their weapons.

no...they actually are not
they require a high degree of precision, they may be complicated to create, but they are by no means complex

besides...I only have to target the trigger assembly, the catch for the clip, or in the case of a full auto weapon the pin assembly in order to render a firearm useful as only a club

all of those are a series of extremely simple hinges pins and pivots
Title: Re: Alphas (OOC)
Post by: Sledge on September 05, 2014, 02:08:33 am
Ok, here's the deal: burst speed for your whole body would drain a fair amount, then throw in dissassembly a few seconds later, you'll be unable to use burst speed again without knocking yourself out. I'm only limiting use of 2 powers to prevent power-gaming. Now, please leave it at that. I don't want to use my rule- the IC thread hasn't even started yet.
Title: Re: Alphas (OOC)
Post by: The Wise one on September 05, 2014, 02:00:43 pm
Name: Wise B. Amador
Species: Wolf (10% fox)
Age: 29
Gender: Male
Height: 6'1"
Weight: 175 lbs.
Appearance: http://fav.me/d59j9rm
Alpha or Valkrie: Alpha
Attitude: Very quiet most of the time, however finds a way to be the perfect leader. Can have a bit of an attitude at times for good reason. Seems a bit philosophical sometimes with his past experience and tries to help others understand what might be heading their way in life. (More to be revealed in game)
Clothing: http://30.media.tumblr.com/tumblr_lnxd36Mdp61qmwuxco1_500.png
Power(s): Pyrokenesis, Deconstruction, Telekenesis.
Title: Re: Alphas (OOC)
Post by: Sledge on September 05, 2014, 02:06:53 pm
Awesome. Nice jacket btw. You're in. IC thread will be up soon.
Title: Re: Alphas (OOC)
Post by: Sledge on September 10, 2014, 02:19:57 am
Wht: I see your point... I do... But, that would have to be in much higher ambient heat for all the gasoline to be off-gassing that much. The Molotov could be heated that much, yes, but it would simply set the rest of the gasoline on fire under the circumstances. Fire vaporizes gasoline anyways. That's simply how stuff burns. Now no more arguing... In thread... or I shall have to enforce my rule.
Title: Re: Alphas (OOC)
Post by: Jacoby Quinn on September 10, 2014, 02:37:42 am
Wht: I see your point... I do... But, that would have to be in much higher ambient heat for all the gasoline to be off-gassing that much. The Molotov could be heated that much, yes, but it would simply set the rest of the gasoline on fire under the circumstances. Fire vaporizes gasoline anyways. That's simply how stuff burns. Now no more arguing... In thread... or I shall have to enforce my rule.

thenI can argue here?

ambient heat no. Asphalt has a relatively low thermal conductivity, that makes it more resistant to temperature change depending on how long it's been raining, and the conditions before the rain began, it could easily be warm enough to reach gasolines relatively low boiling point.

Even if it's been raining for hours though...you made a mistake
you threw a grenade at a gas station, they  have a constant invisible cloud of vapor around the pump area...which I was pulling away from
the gasoline at a station IS in an enclosed container under the ground...with various vents for the vapor, the resulting explosion would make my gas river look like dollar general firecrackers and likely wipe out at least one city block, kill both of us, and send shrapnel flying up to two miles away
Title: Re: Alphas (OOC)
Post by: Sledge on September 10, 2014, 02:40:41 am
Look, Gasoline just doesn't burn like that. The only way it would ever explode is if the expanding vapors had enough time to build up pressure. In open atmosphere, it wouldn't have anywhere to build up.
Title: Re: Alphas (OOC)
Post by: Sledge on September 10, 2014, 02:41:45 am
And yes, argu- I mean, speaking your side- here is perfectly fine. I just don't want the IC thread extremely cluttered.
Title: Re: Alphas (OOC)
Post by: Jacoby Quinn on September 10, 2014, 02:50:07 am
Look, Gasoline just doesn't burn like that. The only way it would ever explode is if the expanding vapors had enough time to build up pressure. In open atmosphere, it wouldn't have anywhere to build up.

Actually it does...give me two days and I can provide video evidence that ambient gasoline vapor is explosive
i've done it tens of times before (I could fetch my notes, but they're in a box somewhere, they'd give an exact number)
I make it my business to study explosives, I hope to one day build a better bombsquad body armor
Title: Re: Alphas (OOC)
Post by: Sledge on September 10, 2014, 02:52:13 am
On the topic of the IC thread becoming cluttered... Would you mind removing your giant quote within a quote? Part of the one I put up there is for another player's benefit.

It's my business to put things out. Not to mention the fact that it could easily be too much vapors and exceed the UEL.
Title: Re: Alphas (OOC)
Post by: Jacoby Quinn on September 10, 2014, 03:06:42 am
On the topic of the IC thread becoming cluttered... Would you mind removing your giant quote within a quote? Part of the one I put up there is for another player's benefit.

It's my business to put things out. Not to mention the fact that it could easily be too much vapors and exceed the UEL.

naive ... any company will exceed safety regulations if it's cheaper, then they fix it directly before inspection day

I worked in a chicken processing plant, I saw at least nine bags get kicked off the line by the metal detector, then put right back on
at least nine every night that is

yes...it's your job to put things out, but you're trying to tell me that an explosive will not combust an explosive vapor

I understand the argument against the river of gas...even if you did miss the main flaws in it, you hit some decent ones, but arguing against this...
Title: Re: Alphas (OOC)
Post by: Sledge on September 10, 2014, 03:11:19 am
I'm telling you it's not an explosive vapor under those conditions. It's just a flammable vapor. If you don't think there's a difference, you're flat out wrong. Naive is thinking those who do this professionally know less than you, who are an amateur.
Title: Re: Alphas (OOC)
Post by: ColonelMustang on September 10, 2014, 03:12:26 am
Look i'm just gonna say it.

For starters everybody knows that it's the vapors that gasoline gives off that is flammable, not the liquid itself. However the simple logic of it is, yes for now those contents are under extreme pressure, but the moment any piece of shrapnel pierces that tank, you just lost all your built up pressure. You won't get an explosion, what you will get is a pretty wicked flame fountain depending on how fast the vapors burn off, you also might get a nice whoosh, but not an explosion.
Title: Re: Alphas (OOC)
Post by: Jacoby Quinn on September 10, 2014, 03:17:44 am
the tanks are vented, you wouldn't have built up pressure anyway...yet...

https://www.youtube.com/watch?v=yIVsJKCl8Ks

Naive is thinking those who do this professionally know less than you, who are an amateur.

arrogance is thinking that just because someone tells you that you are better that means that you are
Title: Re: Alphas (OOC)
Post by: Sledge on September 10, 2014, 03:23:27 am
I don't think I'm better. I know, however, you've not only aimed insults at me, but by doing so, also aimed them at the whole firefighter brotherhood. Now, those tanks are clearly not vented, because after the pressure is released(that would be the big pretty poof) the flames die down to a typical gas fire.
Title: Re: Alphas (OOC)
Post by: Jacoby Quinn on September 10, 2014, 03:29:23 am
I don't think I'm better. I know, however, you've not only aimed insults at me, but by doing so, also aimed them at the whole firefighter brotherhood. Now, those tanks are clearly not vented, because after the pressure is released(that would be the big pretty poof) the flames die down to a typical gas fire.

theres that arrogance again.
i'm not insulting anyone, but having a certification or degree in something does not automatically make you better at it than someone without a degree or certification.

I noticed that...but you missed something important, after the first explosion pressure was released....then why the second one?
Title: Re: Alphas (OOC)
Post by: Sledge on September 10, 2014, 03:34:35 am
Simple. Most stations have multiple tanks and/or diesel tanks.

It does make you better trained. It makes you the one dragging the moron out of the fire after he starts it playing with matches and gasoline.
Title: Re: Alphas (OOC)
Post by: ColonelMustang on September 10, 2014, 03:36:49 am

theres that arrogance again.

naive ...


I'm fairly positive that's insulting. I could be entirely wrong though. However we wouldn't want you to blow a gasket or anything. It's ok if you don't do well under fire, some people can't take the pressure and they just seem to explode.
Title: Re: Alphas (OOC)
Post by: Jacoby Quinn on September 10, 2014, 03:51:20 am
Simple. Most stations have multiple tanks and/or diesel tanks.

It does make you better trained. It makes you the one dragging the moron out of the fire after he starts it playing with matches and gasoline.

I take more Precautions with my experiments than the local fire station does well....ever
I even paid $250 to a guy working with robotics to build A small remote control rover to contain, extinguish, or deactivate any out of control experiments, built bunkers 50, 100, and 200 yards away from my test area, keep an ABC extinguisher on hand at all times, as well as a class D graphite extinguisher

to boot the test area is sand

sea...i see what you did there.
Title: Re: Alphas (OOC)
Post by: Sledge on September 10, 2014, 03:55:22 am
Is your local fire station paid or volunteer? Many volunteer stations don't have the funding to do much more than respond.

And I'll ask again: please remove your staircase quote in the IC thread. I'm trying to avoid excessive clutter...
Title: Re: Alphas (OOC)
Post by: Jacoby Quinn on September 10, 2014, 03:57:25 am
volunteer
I took state regulations and exceeded most of them though
Title: Re: Alphas (OOC)
Post by: Sledge on September 10, 2014, 03:58:44 am
Funding's your problem, then.

Alsek, sorry for the bother. It looks like we're wrapping up here.
Title: Re: Alphas (OOC)
Post by: Sledge on September 10, 2014, 04:04:31 am
So, Colonel... Merit's on a first name basis with his General?  :D
Title: Re: Alphas (OOC)
Post by: ColonelMustang on September 10, 2014, 05:09:35 am
Well naturally. I mean do you really expect a person who believes themselves to be an Angel to follow any Earthly Chain O' Command? But to answer your question, yes. The Colonel is on a first name basis with the General.
Title: Re: Alphas (OOC)
Post by: Furenzied on September 10, 2014, 11:09:32 am
When you think about it...not to bring anything up but even if there was venting, the pressure building up would have to be released just as or even faster than it was generated otherwise an explosion would occur. Depending on the amount of material.

And you think someone who legitimately believes themselves to be an angel wouldn't be in the military on grounds of insanity.  :D but also unfortunately nobody can trust any organisation these days.

Sidenote...just because people don't have degrees in a field, depending on the field, doesn't mean that they're any less knowledgeable, it just means that they can think about it in more creative ways. Kinda like physics and philosophy, it only takes a bit of logical thought and reasoning with a splash of research.
Title: Re: Alphas (OOC)
Post by: Sledge on September 10, 2014, 11:21:11 am
Alrighty, guys, I've finally added the Mad Hatter and the Terror to my arms list. (http://forums.furtopia.org/sharing-artistry/sledge-does-art-again/25/)
Title: Re: Alphas (OOC)
Post by: Sledge on September 10, 2014, 07:18:42 pm
When you think about it...not to bring anything up but even if there was venting, the pressure building up would have to be released just as or even faster than it was generated otherwise an explosion would occur. Depending on the amount of material.

And you think someone who legitimately believes themselves to be an angel wouldn't be in the military on grounds of insanity.  :D but also unfortunately nobody can trust any organisation these days.

Sidenote...just because people don't have degrees in a field, depending on the field, doesn't mean that they're any less knowledgeable, it just means that they can think about it in more creative ways. Kinda like physics and philosophy, it only takes a bit of logical thought and reasoning with a splash of research.

I'll say one thing, then I'm done. There's a reason one semester of fire academy contains over 470 hours of training. That wishful thinking will not only not save anyone else, it would likely get you or your whole squad killed. The smallest thing can cause death or worse. That is why a certification is better. Not only your squad, but civilians as well, know they can count on you.

I'm sorry. I tried to drop it, but this comment just... It could get people killed or worse. I had to say something.
Title: Re: Alphas (OOC)
Post by: Jacoby Quinn on September 10, 2014, 08:38:35 pm
When you think about it...not to bring anything up but even if there was venting, the pressure building up would have to be released just as or even faster than it was generated otherwise an explosion would occur. Depending on the amount of material.

And you think someone who legitimately believes themselves to be an angel wouldn't be in the military on grounds of insanity.  :D but also unfortunately nobody can trust any organisation these days.

Sidenote...just because people don't have degrees in a field, depending on the field, doesn't mean that they're any less knowledgeable, it just means that they can think about it in more creative ways. Kinda like physics and philosophy, it only takes a bit of logical thought and reasoning with a splash of research.

I'll say one thing, then I'm done. There's a reason one semester of fire academy contains over 470 hours of training. That wishful thinking will not only not save anyone else, it would likely get you or your whole squad killed. The smallest thing can cause death or worse. That is why a certification is better. Not only your squad, but civilians as well, know they can count on you.

I'm sorry. I tried to drop it, but this comment just... It could get people killed or worse. I had to say something.

like I said, you DO believe yourself better just because you have a piece of paper

I'd sooner trust a doctor with experience who definately knows what he's doing than someone who falls through a standardized curriculum and has a piece of paper that says his teachers THINK he knows what he's doing

I'm well aware of the dangers and the risks, I've never let anyone else in the test area ever, and I take the precautions that I do not out of regard for my safety, but for any trespassing idiots who may wander on my property.

I put the safety of others before ANYTHING, and the only reason i'm not certified is my asthma.
The department knows what I do, conducts regular inspections on my facilities and equipment, and has even called for my assistance on two arson cases to evaluate what accelerants were used, one of which sent one of my closest friends to prison for 5-7

My neighborhood calls the fire department, then me and I have assisted in 4 brush fires and one house fire this year.

If what i'm doing is playing, so are you, looks to me like we are on pretty even footing.
Title: Re: Alphas (OOC)
Post by: Sledge on September 10, 2014, 09:27:51 pm
 >:( I said I'm done. Your last post simply made you look like a fool. And it makes so many things you've said not match up.

Anyways, back to the actual RP, this is the current version of General Farica Vernon's helmet:
(http://i103.photobucket.com/albums/m128/Captain_Thorne/0D3CDEA1-C278-4C0D-BFF1-7AA8D82D1BAB-1705-00000326E9B99894_zps87af4a21.jpg)

Anyone wants me to draw something custom, just me me know... Only thing is I don't even know when I'll finish with it...
Title: Re: Alphas (OOC)
Post by: Furenzied on September 10, 2014, 09:39:07 pm
I'm kinda feeling that this Rp is slowly getting more one sided to the anti-alpha aspect...
Title: Re: Alphas (OOC)
Post by: Jacoby Quinn on September 10, 2014, 09:43:02 pm
>:( I said I'm done. Your last post simply made you look like a fool. And it makes so many things you've said not match up.


First you proclaim i'm me to be an "idiot playing with matches",I list qualifications to point out otherwise and now i'ma fool.
The only thing I see that could possibly be misconstrued as contradiction is that no one has been in my testing area yet it's been inspected...I would think logic would cover that one since I didn't let them in due to choice...I have to obey the law or I have a list of felonies
Title: Re: Alphas (OOC)
Post by: Amducious on September 10, 2014, 09:58:49 pm
I'm kinda feeling that this Rp is slowly getting more one sided to the anti-alpha aspect...
yah kinda i guess but something will happen unexpectedly to Griff. he will  get a softer heart towards Alphas and go undercover and become the unseen among the so called enemy. often making friends as he goes along. this is later in rp though
Title: Re: Alphas (OOC)
Post by: Sledge on September 10, 2014, 10:07:39 pm
Yeah, the alphas don't seem to be doing much more than retreating, though... They have controll of a military FOB full of weapons...
Title: Re: Alphas (OOC)
Post by: The Wise one on September 10, 2014, 10:08:12 pm
My take on this whole arguement.

http://imgur.com/5VNZbrz

(Sarcasm intensifies.)
Title: Re: Alphas (OOC)
Post by: ColonelMustang on September 10, 2014, 10:18:10 pm
Wise with his Comedy Gold.

Archangel looks over at WhtWolf. "An unfriendly person pursues selfish ends and against all sound judgment starts quarrels. Proverbs 18:1"
Title: Re: Alphas (OOC)
Post by: Jacoby Quinn on September 10, 2014, 10:33:28 pm
...see now you're saying I said something I never said
i'm sure sledge is a great firefighter and I respect sledges willingness to lay down his life for fellow man

what i did say is that certification isn't the only thing that matters, experience is more important
what I do not respect is sledge trying to claim to be my better because he has a piece of paper that I was never able to obtain due to medical reasons despite the fact that the men in the past six generations of my family have been firefighters and soldiers, two things I CAN'T do.
Title: Re: Alphas (OOC)
Post by: Furenzied on September 10, 2014, 10:44:11 pm
I know all to well the forces that limit you that are outside your control...
Title: Re: Alphas (OOC)
Post by: Jacoby Quinn on September 10, 2014, 10:47:13 pm
I both love it and hate it
if it hadn't been for my asthma,i'd be a firefighter, not a scientist
Title: Re: Alphas (OOC)
Post by: Sledge on September 10, 2014, 10:51:23 pm
Show me where I said I was better than you. Where I actually said it, not where you took it that I was attempting to say that.
Title: Re: Alphas (OOC)
Post by: Jacoby Quinn on September 10, 2014, 10:54:12 pm
I'm telling you it's not an explosive vapor under those conditions. It's just a flammable vapor. If you don't think there's a difference, you're flat out wrong. Naive is thinking those who do this professionally know less than you, who are an amateur.

right here
Title: Re: Alphas (OOC)
Post by: Jacoby Quinn on September 10, 2014, 10:56:00 pm
When you think about it...not to bring anything up but even if there was venting, the pressure building up would have to be released just as or even faster than it was generated otherwise an explosion would occur. Depending on the amount of material.

And you think someone who legitimately believes themselves to be an angel wouldn't be in the military on grounds of insanity.  :D but also unfortunately nobody can trust any organisation these days.

Sidenote...just because people don't have degrees in a field, depending on the field, doesn't mean that they're any less knowledgeable, it just means that they can think about it in more creative ways. Kinda like physics and philosophy, it only takes a bit of logical thought and reasoning with a splash of research.

I'll say one thing, then I'm done. There's a reason one semester of fire academy contains over 470 hours of training. That wishful thinking will not only not save anyone else, it would likely get you or your whole squad killed. The smallest thing can cause death or worse. That is why a certification is better. Not only your squad, but civilians as well, know they can count on you.

I'm sorry. I tried to drop it, but this comment just... It could get people killed or worse. I had to say something.

and here
Title: Re: Alphas (OOC)
Post by: Sledge on September 10, 2014, 10:58:50 pm
No, I was simply saying that by the way you were speaking, those who are paid to do this stuff know less than you. I'm sorry you took it that way, though. I'm also sorry for any errors in the wording of that statement that might've led you to think that.

And in the second case, I was saying that due to trust issues, it's better to have a certificate stating that you've completed over 470 hours of training, as opposed to someone who hasn't. Nobody knows how well trained the other guy is.
Title: Re: Alphas (OOC)
Post by: Jacoby Quinn on September 10, 2014, 11:08:31 pm
I accept your apology...and i'm sorry I came off in such a manner

You know what they say, the difference between science and jail are permission and records
I've recorded all but a few of my experiments, that's why my notes on gasoline vapor are in a box somewhere,it's one of the easiest things to obtain and thats why it was one of the first things I tested
Title: Re: Alphas (OOC)
Post by: Furenzied on September 10, 2014, 11:29:55 pm
I just plain hate the limitations...but that's for personal reasons.

And I'm also fascinated by science and chemestry, a little in physics too. I'd say my favorite element is either Sodium or Lead.

The scientific process is very laborious in just the paperwork needed to show consistency and possible errors as well as previous data and recorded changes due to variables. It's great when it comes to experiments but rather boring/ fascinating when you calculate differences, depending on what changed. Police work is very paper oriented too, usually when you see a cop parked on the side of the road either writing or using his laptop s/he's absolutely working on papers...it's crazy how much paperwork is needed on even the simplest of actions on their part.

Wait a sec...if the alphas have a base of weapons, why aren't they using any?
Title: Re: Alphas (OOC)
Post by: Jacoby Quinn on September 10, 2014, 11:54:13 pm
I do have one last thing to say about the gas incident

It's an odd coincidence that there was suddenly rain when you decided to fight someone who uses fire sledge
Title: Re: Alphas (OOC)
Post by: ColonelMustang on September 11, 2014, 12:08:31 am
Yeah that is a bit suspect, because that means my bullets wouldn't be super heated, just super soggy.  >:(
Title: Re: Alphas (OOC)
Post by: Jacoby Quinn on September 11, 2014, 12:11:26 am
Yeah that is a bit suspect, because that means my bullets wouldn't be super heated, just super soggy.  >:(
bullets fly fast enough to,be relatively unaffected...I really don't see the point in superheated bullets though (other than anti armor) depending on the bullet it may cauterize the wound it creates
Title: Re: Alphas (OOC)
Post by: ColonelMustang on September 11, 2014, 12:12:40 am
Which is perfect for me! I mean I have mean collecting incisors after all
Title: Re: Alphas (OOC)
Post by: Sledge on September 11, 2014, 12:15:53 am
I honestly didnt think of the whole fire thing... I was just in the mood for rain... Although, superheated water = steam = cover; both thermal and visible.
Title: Re: Alphas (OOC)
Post by: ColonelMustang on September 11, 2014, 12:16:32 am
Will that mobile cover is all nice and dandy......I honestly forgot I had guns
Title: Re: Alphas (OOC)
Post by: Furenzied on September 11, 2014, 12:39:35 am
I think it started to drizzle before the literal firefight, even with the rain, it could potentially make the cryokenesis more effective.
Title: Re: Alphas (OOC)
Post by: Jacoby Quinn on September 11, 2014, 12:44:14 am
I think it started to drizzle before the literal firefight, even with the rain, it could potentially make the cryokenesis more effective.
except that you ran away

please come back and help raid the FOB?
Title: Re: Alphas (OOC)
Post by: Furenzied on September 11, 2014, 12:52:09 am
But like it was also stated, there's already fellows that can do that already.

That and Scott wants almost nothing do do with them despite being one as he's lazy and content to blend right in with society.

Plus...if it was already that important wouldn't it have been raided earlier...I was really wondering why none of the npc alphas mentioned already  don't have guns and aren't using them.
Title: Re: Alphas (OOC)
Post by: Jacoby Quinn on September 11, 2014, 01:39:23 am
But like it was also stated, there's already fellows that can do that already.

That and Scott wants almost nothing do do with them despite being one as he's lazy and content to blend right in with society.

Plus...if it was already that important wouldn't it have been raided earlier...I was really wondering why none of the npc alphas mentioned already  don't have guns and aren't using them.

to be fair all of the npc aplhas not brought in by valkyries so far(to my knowledge) have included a convenience store clerk,An old man, and two pyrokinetics
Title: Re: Alphas (OOC)
Post by: Sledge on September 15, 2014, 09:16:17 am
(A skylight in a military base? ...

As for being OP. the armor is precisely what makes them OP...not for the abilities, but for the well...armor
most alphas don't have any projectile attacks...you guys could easily kill an entire army of us, and for two, the armor you have...military grade armor is made with ceramics, that takes care of any alphas with pyrokinesis, and it's body armor, made to stop bullets...which means it can almost definitely stop and ice that doesn't have a crushing force behind it

I really hate to complain like this...I love the concept and all...but it isn't doable for the alphas, even now that they have equipment...turning this into a gunfight just takes away from the point of the powers, not to mention, history has proven time and time again, tactics beat numbers...you guys are supersoldiers we're...untrained freaks with guns)

Then leave. Because, now, not only have I let you get away with arguing in the thread once, you've also completely ignored my post about not starting conversations in the thread.
Title: Re: Alphas (OOC)
Post by: Furenzied on September 15, 2014, 09:46:07 am
I half wish that Scott was more of a go getter. >< maybe then he'd see more action.
Title: Re: Alphas (OOC)
Post by: Jacoby Quinn on September 15, 2014, 04:06:29 pm
1-I didn't ignore it, I actually didn't see it...at one point i was offline for 3 days in a row, i'm sorry I overlooked your post

2-you're just going to ignore the fact that we can't damage you guys, but you can slaughter us by the neighborhood?

3-even if i wanted to, I can't leave unless you order me to, right now I and the NPc's i'm controlling are the only thing standing between the valkyries and the FOB...my leaving would ensure your mission success (other than GM intervention) which wouldn't be fair to the Alphas because it means failure, nor would it be fair to the valkyries, an easy victory is a sour one.
Title: Re: Alphas (OOC)
Post by: Sledge on September 15, 2014, 08:36:20 pm
You can damage them. The fact that one has broken ribs and another has a frozen leg is evidence of that. You just have t tried very hard. Also, who wins has already been determined, though it may change if someone gets booted.
Title: Re: Alphas (OOC)
Post by: Jacoby Quinn on September 15, 2014, 09:17:27 pm
we have to try really hard and you have to point and squeeze

as for the broken ribs...that was the grenade...what i'm saying is theres really no point to the alpha powers if this is just going to be gunfight RP number fourteen

most of the alpha powers...well, for example, freezing his leg, name any other situation where we could do that without getting shot in the face that doesn't involve sneaking around...something we can't do since you guys have thermal goggles and superior tactics

you guys are better equipped, better trained, and built for long to mid range engagement
we have weird powers that are only useful at close range, true we have guns now...but you have body armor

Title: Re: Alphas (OOC)
Post by: Sledge on September 15, 2014, 09:20:30 pm
Their sole purposes is to hunt alphas. Yes, they would be made rather hard for an alpha to kill. I'm through discussing it.
Title: Re: Alphas (OOC)
Post by: Jacoby Quinn on September 15, 2014, 09:26:51 pm
so you're just going to ignore a complete and utter one sided fight?
Title: Re: Alphas (OOC)
Post by: Sledge on September 15, 2014, 09:39:13 pm
No, I'm ignoring your constant attempts to find anything to complain and/or start an argument about.
Title: Re: Alphas (OOC)
Post by: Jacoby Quinn on September 15, 2014, 10:09:13 pm
wow...so if someone else brought this up you'd actually look at it. I see nothing i've ever said to warrant this treatment. I play and speak in the simplest ways. I see something that looks out of place,i speak up...and you're treating me this way because you think i'm looking for an argument?
Title: Re: Alphas (OOC)
Post by: Sledge on September 16, 2014, 12:06:03 am
Yes. Several people see it, I'm just the one calling you out on it. While you're free to make suggestions, not going five posts without complaining about something is very suspect. If youre going to look for arguments, don't get angry when someone calls you out on it.
Title: Re: Alphas (OOC)
Post by: Jacoby Quinn on September 16, 2014, 12:17:31 am
if several people see it then why has noone ever said anything to me about it in the couple of years i've been on this site? i've looked for arguments other places, other times before. I've only posted 3 things that seemed out of place. 3.
Title: Re: Alphas (OOC)
Post by: Loc on September 26, 2014, 09:52:08 pm
Locked at OP request