Author Topic: Deadwater (OOC)  (Read 4421 times)

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Offline Amducious

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Re: Deadwater (OOC)
« Reply #25 on: April 13, 2015, 06:15:21 pm »
Evolve you do realize that some of the classes are LOCKED? It says you can get it later on and you have to choose a base class, that's not locked or choosen already by somebody. So choose one that's NOT locked and you choose one that's locked that can be available  later on. Also there's no equipment section on here that you can choose your own personal equipment, it's all standard issue. Not trying to bash you just that you made some mistakes that's all :). (Sorry Sledge, I thought I'd post this so that you wouldn't have to,just trying to be helpful.)
« Last Edit: April 13, 2015, 07:10:54 pm by Amducious »
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Offline Sledge

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Re: Deadwater (OOC)
« Reply #26 on: April 13, 2015, 08:05:28 pm »
Ronin is currently locked, Evolve. Also, only the equipment in the cards is approved for use.

Colonel, I await your card info. Otherwise... Looks good.

Am, good job spotting that, but I assure you I can handle it.
« Last Edit: April 13, 2015, 08:18:20 pm by Sledge »
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Offline Amducious

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Re: Deadwater (OOC)
« Reply #27 on: April 13, 2015, 08:26:48 pm »
Sorry just that when there's a problem I tend to want to solve it :-[. Anyways sorry again.
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Offline Sledge

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Re: Deadwater (OOC)
« Reply #28 on: April 13, 2015, 10:18:33 pm »
I figure I'd best get my card finished Soon... Ish.

Name: Kite Southpaw
Age: 25
Species: Civet
Gender: female
Height: 4' 6"
Weight: 115lbs.
Physical appearance: small, athletic build. dark brown with maroon and black marbling and golden eyes. Shoulder length black hair usually tied back for practicality.
Personality: normally kind and caring to those in her squad, though can get surprisingly fierce when the time comes, be it on the battlefield or putting a squad member in his/her place. The kind of leader who give what she gets, be it respect, disrespect, help, etc.
Specialization: Command
Backstory: you'll find out... Maybe.

Preferred locked Specialization: N/A
« Last Edit: April 14, 2015, 01:03:13 am by Sledge »
A wise man once said: "don't anger a man who can end you from another zip code."

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Offline evolve42

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Re: Deadwater (OOC)
« Reply #29 on: April 13, 2015, 11:06:27 pm »
Can I still keep my background? I am happy to take a different class for now but i would prefer to use the shorter blade of the wakizashi to the excessively long katana. It also means i need to get closer. If that would be alright. very sory for overstepping, I'll take out the equipment.
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Offline Sledge

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Re: Deadwater (OOC)
« Reply #30 on: April 13, 2015, 11:45:13 pm »
I will allow the background to stay, but I must say no to the Wakizashi, simply because of the way you will recieve the equipment and weapons(if you do.)
A wise man once said: "don't anger a man who can end you from another zip code."

Si Vis Pacem, Para Bellum. - If You Want Peace, Prepare For War.

Offline evolve42

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Re: Deadwater (OOC)
« Reply #31 on: April 14, 2015, 01:02:14 am »
ok i might revisit the subject later if i get to ronin. for now i do the best with what i have. thank you
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Offline Sledge

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Re: Deadwater (OOC)
« Reply #32 on: April 14, 2015, 01:14:15 am »
Thanks for complying, and not arguing. That's very helpful.

Ok, lets see here... Here's who's what class:

Am- Gunner
Jacoby- CQB
Reverb- Hacker
Colonel- Rifleman
Evolve- Hacker? (Ok... Not to be a pain, but that makes two hackers... If both of you insist on being hacker as a starting class, it might work out, but I'd prefer everyone to have a different starting class...)
Myself- command
A wise man once said: "don't anger a man who can end you from another zip code."

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Offline evolve42

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Re: Deadwater (OOC)
« Reply #33 on: April 14, 2015, 02:15:57 am »
well i'm not taking any clunky machine gun those aren't my forte. further more two tech guys are way better than one especially when things need to be turned on or off simultaneously.
also this was the only thing i could find close to what i would want or would use.    >:(
« Last Edit: April 14, 2015, 02:18:28 am by evolve42 »
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Offline evolve42

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Re: Deadwater (OOC)
« Reply #34 on: April 14, 2015, 02:23:35 am »
Maybe a "merc" class with choice of 2 weapons and one type of armor (within a selected list of armaments, made by the game master) would be prudent for times like these... Just a suggestion I thought might help. Of course I am happy with my character sheet as is.
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Offline Jacoby Quinn

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Re: Deadwater (OOC)
« Reply #35 on: April 14, 2015, 02:24:32 am »
yeah!
Anyway, i'm gonna be on hiatus for probably until sometime tomorrow afternoon

also next saturday (the 25th)

I'm working on a cosplay
how many neon pink and black rabbits does it take to screw up a lightbulb factory?

Offline Sledge

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Re: Deadwater (OOC)
« Reply #36 on: April 14, 2015, 11:06:52 am »
Ill think about how I want to do that, if I do... Is it just the weaponry you like from the hacker class?
A wise man once said: "don't anger a man who can end you from another zip code."

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Offline evolve42

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Re: Deadwater (OOC)
« Reply #37 on: April 14, 2015, 12:51:23 pm »
well a shotgun is useful close range plus the tech part is the fun, next best thing to magic lol. i suppose i could go medic if you need it. i can fight with a combat knife and handgun. though i could do without the carbine... eh i don't have to use it as my main i suppose.
« Last Edit: April 14, 2015, 12:55:09 pm by evolve42 »
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Offline Sledge

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Re: Deadwater (OOC)
« Reply #38 on: April 15, 2015, 12:47:08 am »
I've decided I only need one person with a shotgun running around. The way this is set up, we may need a medic, not only for the variety of weapons. I have it set up this way for a certain reason I can't disclose yet.
A wise man once said: "don't anger a man who can end you from another zip code."

Si Vis Pacem, Para Bellum. - If You Want Peace, Prepare For War.

Offline evolve42

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Re: Deadwater (OOC)
« Reply #39 on: April 15, 2015, 02:06:13 am »
OK done
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Offline Sledge

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Re: Deadwater (OOC)
« Reply #40 on: April 15, 2015, 11:41:08 am »
Thank you. Now, we just need the Colonel to finish his card and I can get the IC thread up.
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Offline ColonelMustang

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Re: Deadwater (OOC)
« Reply #41 on: April 15, 2015, 03:32:59 pm »
All done and dusted.
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Offline Sledge

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Re: Deadwater (OOC)
« Reply #42 on: April 15, 2015, 08:24:02 pm »
Awesome. Looks good. The IC thread'll be up shortly.
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Offline Sledge

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Re: Deadwater (OOC)
« Reply #43 on: April 16, 2015, 01:44:09 am »
Ok, here's another quick rundown of everyone's specializations and preferred locked specializations.no secondaries are set in stone yet.

Am- Gunner -> Sniper
Jacoby- CQB -> Archer
Reverb- Hacker -> Unspecified
Colonel- Rifleman -> Pyro
Evolve- Medic -> Ronin
Myself- command -> N/A
« Last Edit: April 16, 2015, 02:13:57 am by Sledge »
A wise man once said: "don't anger a man who can end you from another zip code."

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Offline Jacoby Quinn

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Re: Deadwater (OOC)
« Reply #44 on: April 16, 2015, 01:57:00 am »
Since we have two Ronin, you could switch my secondary specialization to either my secondary or tertiary preferences

I would prefer archer since we don't have a scouting class, and the stealth could supplement my CQB hand to hand knowledge.
how many neon pink and black rabbits does it take to screw up a lightbulb factory?

Offline Sledge

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Re: Deadwater (OOC)
« Reply #45 on: April 16, 2015, 01:59:18 am »
If you wish, though it's just the preferred, like it says. If I need someone to go with demolitions(purely an example), and decide they'd be better suited to that, that's what they'll get; especially if that's what the squad needs.
A wise man once said: "don't anger a man who can end you from another zip code."

Si Vis Pacem, Para Bellum. - If You Want Peace, Prepare For War.

Offline Jacoby Quinn

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Re: Deadwater (OOC)
« Reply #46 on: April 16, 2015, 02:03:45 am »
I realize this. I requested the switch because I thought that I would be a more effective asset to the team by providing scouting rather than a second Ronin
how many neon pink and black rabbits does it take to screw up a lightbulb factory?

Offline Sledge

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Re: Deadwater (OOC)
« Reply #47 on: April 16, 2015, 02:13:29 am »
Ok, just making sure you, and everyone else, knew.
A wise man once said: "don't anger a man who can end you from another zip code."

Si Vis Pacem, Para Bellum. - If You Want Peace, Prepare For War.

Offline Sledge

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Re: Deadwater (OOC)
« Reply #48 on: April 17, 2015, 10:55:43 pm »
One thing, guys... Colonel Mustang is my AGM, so now his authority is second only to mine.
A wise man once said: "don't anger a man who can end you from another zip code."

Si Vis Pacem, Para Bellum. - If You Want Peace, Prepare For War.